Shit, we are all broken up
By the way, we have some stuff on our store, buy away
Nice PR move
Shit, we are all broken up
By the way, we have some stuff on our store, buy away
Nice PR move
I'm glad to have multiple personalities, if i didn't i would be talking to myself, and that's just insane.
ok retarded kun make story up but dont quote me dont want get retardness ok? hahaha
ok retarded kun make story up but dont quote me dont want get retardness ok? hahaha
ok retarded kun make story up but dont quote me dont want get retardness ok? hahaha
ok retarded kun make story up but dont quote me dont want get retardness ok? hahaha
Please, explain to me how this a weak argument. Blizzard does not have infinite resources. Legacy realm upkeep would have to take away from a project somewhere else in the company. There isn't even a clear idea how long the demand for Legacy realms would be sustainable.
Mmm quite likely, but it didn't evolved with the initial WoW players (at least not to the full extent it did), it evolved with the gaming world and the big boom in gaming and casual gaming - the initial players that enjoyed it for what it was certainly had the game evolving agaisnt them.
Honestly we can't know for sure if in an alternate reality where WoW always remained closer to Legacy in design philosophy it would have more or less success thus far. It's true the gaming scene has changed a lot, but that doesn't mean "all" of the people who played during Vanilla also changed. You just can't deny the game changed so much that a lot of people simply saw a game they loved to play become unenjoyable.
Honestly I can say for myself that as I've been getting older, despite having far less available time than when I started playing, I've become more and more "ok" with interesting/rewarding grinding than ever before. I'm sure part of that is influence of the drought + endgame content not lasting very long, but overall I feel I have more patience to enjoy longer-term investments such as a grindy MMORPG (even started giving a go at Runescape again every now and then).
In the end sure, game studios are businesses, but that doesn't mean players should just give up on asking for (and rewarding) the games they find good and enjoyable. While understanding they need to make money, we should always ask for a great experience for the game's target audience, instead of rolling over and taking it as ok that generic "broad" games sell more and therefore every game should be like that. It's not a good direction the industry has already been going to, we don't need to help them by supporting it.
Selling more doesn't mean it's a better game. The gaming and overall art/culture/media world would be astoundingly less rich and interesting if every creator ever only cared about selling more.
A "story mode" in Dark Souls would be equivalent to throwing a great meal on a blender, liquefying it, chugging it and going "See, it's the same exact content, but it's so much easier to consume it now, therefore it's better".
The part that concerns us gamers is how good a game is, and how much we enjoy it. Not really if the game makes 5 million or 10 million. Sure it's fine and to some extent interesting to discuss such things and to some extent it's important to think at least about how likely the game is to survive with its monetization system, especially in a MMORPG as it needs to sell well enough to survive and keep your characters online and all. But more than that is just grasping for whatever aguments to support already built (and stuck) opinions. We should care more about what's best for the players and what our wishes are, let the game studios worry about profit and whatnot - it's their job.
Which even Diablo 2 still has on the old Battle.net, even though Diablo 3 is up and running?
Why is that an issue?
Also... why would one extra realm being included in the Game Master's responsability, or the bot running programs be an issue? It's not like they have X GMs per realm.... they simply have X GMs for the game? (Same with the rest of the staff)
Ok, nobody has ANY proof of where these people are coming from, so let's look at the possbilities:
1) They come from the WoW team, in which case that is fewer people on the WoW team to work on live content.
2) They come from the team of another Blizzard game, in which case that game gets less development so that they can support Legacy realms (if you think people that play live would be pissed about this, what about people that play these other games and not WoW?)
3) They hire new personnel, in which case that is money they are not putting elsewhere (not hiring other personnel for other games, or less budget for those games).
No matter how you look at it, one way or another if they were to set up and maintain legacy realms, those resources would have to come from somewhere.
Whether or not that's a worthwhile investment is certainly debatable, but the "bullshit" here isn't people "spewing bullshit for the sake of being anti", but your absurd hand-waving pretending they can get man-hours out of thin air without it costing some form of resources, somewhere.
I'm glad to have multiple personalities, if i didn't i would be talking to myself, and that's just insane.
Question ... not trolling .. How many servers would they have to put up? Because would legacy include vanilla-mop?
Last edited by kary; 2016-05-01 at 11:28 PM.
They'd also have to train people for the Vanilla code, all of this takes time and effort, which takes resources after from other games. The only Blizzard game I don't play is Starcraft, I'd rather all their relevant games had the money invested into them, not a small vocal minority.
I'm glad to have multiple personalities, if i didn't i would be talking to myself, and that's just insane.
Oh I'm not arguing with the people that truly just want Classic back, I just find it hard to digest when some people proclaim how there's no challenge and nothing of value to the game anymore since it's not Classic. Those people are a vocal minority within the pro-Legacy camp I'm sure, but they're hard to ignore.
If they could do an official Classic server without detracting from Live in terms of resources, I'm all for giving the true fans of Classic what they want. I'd dabble in it myself, so it wouldn't be a negative for me at all!