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  1. #561
    Quote Originally Posted by Thunderchain View Post
    Ive just been kicked from the grp for using Misdirect on a tank in Mana tombs timewalk. Just putted up MD and the tank sayd in chat "kick that huntard"

    Oh the skills and brain nowadays. Its actually not getting worse, been like this forever!

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    This 100%.

    But, you can overgear timewalk Just get all the legendaries and OP trinkets, weps etc etc.
    As in, literally you just cast MD and hadn't even shot anything yet? Or as in, you MD'd some trash to him he hadn't planned on pulling yet? There is a difference.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  2. #562
    Quote Originally Posted by Thunderchain View Post
    Ive just been kicked from the grp for using Misdirect on a tank in Mana tombs timewalk. Just putted up MD and the tank sayd in chat "kick that huntard"

    Oh the skills and brain nowadays. Its actually not getting worse, been like this forever!

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    This 100%.

    But, you can overgear timewalk Just get all the legendaries and OP trinkets, weps etc etc.
    If you use old cata gear and gem it with epic gems from cata content and stack your main stat not only do you get the item level scaling but you also get the full stats of the gems. I've seen people pretty much solo bosses and do the combined dps of the tank and other two dpsers plus some.

  3. #563
    Quote Originally Posted by Thunderchain View Post
    Ive just been kicked from the grp for using Misdirect on a tank in Mana tombs timewalk. Just putted up MD and the tank sayd in chat "kick that huntard"

    Oh the skills and brain nowadays. Its actually not getting worse, been like this forever!
    Granted if the tank had no cd's and you start misdirecting mobs onto him he may not be too impressed for good reason.

    Gems scale down appropriately, it's just an optimize character will do 3x the dps of a nonoptimized character except for classes like hunters.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  4. #564
    Immortal Stormspark's Avatar
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    I've never had issues in Timewalking (running on my resto shaman). I mean I guess it helps that I did all that when it was current (I started in vanilla but didn't hit 60 until after BC launched, so BC was my first "endgame"). But it's not nearly as bad as people are making it out to be.

  5. #565
    I've only had issues healing DK tanks. No one died but it was significantly more difficult. That said my guild's DK tank didn't even need a healer.

  6. #566
    Deleted
    Quote Originally Posted by Jotaux View Post
    I've only had issues healing DK tanks. No one died but it was significantly more difficult. That said my guild's DK tank didn't even need a healer.
    http://i.imgur.com/HA50q6W.png

    check the combat log, I'm almost a full bis geared blood dk in tw. only thing I'm missing is a trinket, and these mobs melee me for 50% of my health. fucking ridiculous.

  7. #567
    Quote Originally Posted by Gaidax View Post
    The only TBC dungeon that was "challenging" was Shattered Halls and only really due to tons of trash.

    Everything else was as faceroll as it gets, it just took more time because having 15 packs of trash between bosses with 2 abilities was a pinnacle of design apparently.
    I agree Shattered Halls Heroic was the hardest of the instances until Magister's Terrace Heroic came out. Once people acquired raid or pvp gear, all of the heroic dungeons became much easier. But trying to run one of the heroic dungeons with only quest gear was quite painful.

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    Quote Originally Posted by DarklingThrush View Post
    I honestly have few problems when I'm the one tanking. I suspect most players who tanked these back in the day will say the same (and have, throughout this thread). If you know how to manage the pulls, when to expect damage, when to use your CDs and how the fights work (run out for explosion, kite the fixate, hide behind ice to drop stacks, don't fight under falling ice, don't face off with empowered boss...), it all feels very familiar and in your comfort zone.
    As someone who tanks now and tanked back in the old days, I sort of agree on this. The bosses are much, much easier than they were originally (granted I'm probably using Shadowmourne on my DK tank). I have more issues with the adds -- I don't know if that's the healer taking it easy on add pulls, or what, but the add fights are usually the only fights that can cause my DK tank to go down; so I save my cool downs for the adds. And yes, I know all about the spell-flinger and the other painful adds.

    Now having said all that, I still find TW heroics much easier than the original heroics whether we are talking pre-nerf BC, wrath, or cata heroics.

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    Quote Originally Posted by Zephostopkek View Post
    http://i.imgur.com/HA50q6W.png

    check the combat log, I'm almost a full bis geared blood dk in tw. only thing I'm missing is a trinket, and these mobs melee me for 50% of my health. fucking ridiculous.
    DPS is supposed to focus fire the assassins. You should never get hit four times in a row like that.

  8. #568
    Deleted
    Quote Originally Posted by endur View Post
    DPS is supposed to focus fire the assassins. You should never get hit four times in a row like that.
    that doesn't change the fact that other tanks take 1/5th the damage blood dks do in shit gear. it's still fucking dumb, don't even try to defend it.

  9. #569
    Deleted
    Quote Originally Posted by Raiju View Post
    Granted if the tank had no cd's and you start misdirecting mobs onto him he may not be too impressed for good reason.

    Gems scale down appropriately, it's just an optimize character will do 3x the dps of a nonoptimized character except for classes like hunters.
    We just started the dungeon, nothing was pulled yet and everyone was ready for the last 20-30 sec, they just stood their doing nothing! No excuse, plebz is and will most likely always be plebz!

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    Quote Originally Posted by DarklingThrush View Post
    As in, literally you just cast MD and hadn't even shot anything yet? Or as in, you MD'd some trash to him he hadn't planned on pulling yet? There is a difference.
    Entered the dungeons, buffed up, eated up, everyone was fully buffed, well fed etc etc and been standing totally still for the last 20sec and chatting random shit! Like i want to spend 1hour in a TW dungeon because they want to chat the whole damn dungeon and be afk 90% of the time chatting! no way!

    A few chat is all cool. Socialising is great. But, atleast to could start moving abit!

  10. #570
    Quote Originally Posted by Thunderchain View Post
    We just started the dungeon, nothing was pulled yet and everyone was ready for the last 20-30 sec, they just stood their doing nothing! No excuse, plebz is and will most likely always be plebz!
    Yeah, that's not how it worked back then, either. Back in BC, if the DPS didn't let the tank pull, they didn't last long in the group then, either.

  11. #571
    Deleted
    Cant even remember if we had MD back in TBC! :P

  12. #572
    Quote Originally Posted by Thunderchain View Post
    We just started the dungeon, nothing was pulled yet and everyone was ready for the last 20-30 sec, they just stood their doing nothing! No excuse, plebz is and will most likely always be plebz!
    If it's a DK and they prebuffed bone shield on entering they need to rebuff it the moment they entered, and if you're worried about survival 20% constant DR is massive. It's a 1min cd so they'd likely wait for that. If they are using any specific trinkets they may wait, too.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  13. #573
    Quote Originally Posted by Thunderchain View Post
    Cant even remember if we had MD back in TBC! :P
    iirc misdirection was bc and rogue tricks was in wrath although I could be wrong.

  14. #574
    Quote Originally Posted by Deruyter View Post
    After trying to heal 5 timewalking dungeons this morning I gave up out of frustration.
    I have to pop burst heal CD's on TRASH just to help us survive because people don't understand even the very basics of running a proper dungeon.

    Running Timewalking Dungeons on a healer is appearently about educating the Tank and the DPS how an actual "challenging" dungeon should be played.
    Dps standing in front of mobs, Ranged standing in melee range of mobs (?), Tanks pulling everything they see and not face enemies away from the group, etc. etc.

    Timewalking dungeons aren't overtuned and very doable, even in a respactable pace without having to worry about wipes. But I don't think that the current playerbase can handle this very well at all...
    Guess I'll just farm on a dps again just to avoid the frustration of being the only one in the group that works his butt off (aka healer) >.>
    could you just imagine the shit storm if the timewalking dungeons for cata were the pre-nerf ones? wtf is cc? oh hex? hex is a cc?
    you won't really have any better luck as a dps. yeah, it will be a little less stressful for you, but then you'll get an idiot tank saying the group wiped because you weren't doing as much dps as him when they seem to forget they have resolve and the fact that they will do high dps if they live for 2 -3 sec only when they pull the entire room forcing the rest of the group to run/die

  15. #575
    Deleted
    I disagree, I've pugged alot of timewalking dungeons and ive never had any issues.

  16. #576
    Deleted
    Quote Originally Posted by Raiju View Post
    If it's a DK and they prebuffed bone shield on entering they need to rebuff it the moment they entered, and if you're worried about survival 20% constant DR is massive. It's a 1min cd so they'd likely wait for that. If they are using any specific trinkets they may wait, too.
    No reason to even respond to this actually! should we wait for the tank to get his bone shield off CD for each damn trash pack in a TW dungeon? Really?

  17. #577
    Quote Originally Posted by Thunderchain View Post
    No reason to even respond to this actually! should we wait for the tank to get his bone shield off CD for each damn trash pack in a TW dungeon? Really?
    No, because it won't be required if you had the first clue about DK's.

    the issue is going into TW wipes your bone shield, so prebuffers get penalized.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  18. #578
    Deleted
    Quote Originally Posted by Raiju View Post
    No, because it won't be required if you had the first clue about DK's.

    the issue is going into TW wipes your bone shield, so prebuffers get penalized.
    This really is priceless
    Now I know why I always die every time I do timewalking, I don't boneshield for every pack!

  19. #579
    Quote Originally Posted by Willus View Post
    This really is priceless
    Now I know why I always die every time I do timewalking, I don't boneshield for every pack!
    Yeah pretend everyone going into TW is ultra pro tank and pull ahead of them.

    Let's get some facts straight - TW's hurt. A DK tank can easily take 40% of their hp per hit on the harder hitting trash (individual mobs) without mitigation. This is a general point with DK where when you pull before you have your general absorbs / trinkets / etc. rolling and know the healer is ready where you want to use a death strike / rune tap as soon as possible to smooth the damage before you start going 'normally'. Bone shield helps with this.

    Does every tank need this? Certainly not, between gear and experience they'll be fine with a hunter ninjapulling - but you have no idea what sort of tank & healer you have when you've just joined the dungeon. If you want them to pull just TELL THEM instead of risking wipes Md'ing onto an inexperienced / badly geared tank simply making sure the run goes smoothly at expense of time.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  20. #580
    Had a dps start pulling for me tonight in BC TW. At first thought maybe it was an accident; he was moving to far side of trash so maybe he was proximity pulling the next group. I felt like I was pulling at a fair clip, not ultra fast because my health was dipping. Not sure if the healer was struggling or just not used to healing tank (since tanks don't need healing in WoD heroics anymore), but I was using CDs on many of the trash pulls. No biggie, but a good indicator that I didn't want to get too crazy with it. Then this same dps starts pulling bosses for me too...

    I finished the run, but put him on ignore afterwards. Did both of us a favor that way. He obviously doesn't appreciate my tanking, and I don't appreciate his. Next time we're in the queue at the same time, we can both wait for others to group with.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

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