Originally Posted by
PosPosPos
Well yeah, then and now are two different things.
People actually needed to 3 heal the fight when 795 rings and ilvl upgrades didn't exist, and had a last phase which lasted long enough to matter(now it's like, if you get more than ~5-6 pulses on progression your dps must have unequipped their weapons and trinkets or something).
Currently, if you can't 2 heal this encounter, it means half your raid is just stacking up the green debuff the entire time and not moving out at all, because that's literally the only source of attrition damage on this encounter pre last phase. Felshadow explosions are one shots after a certain point anyway, unless you run like 3 disc priests and get them to chain spirit shells(lol).