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  1. #101
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    Quote Originally Posted by Seefer View Post
    Maybe if people would stop thinking like it's CoD and actually has objectives not just run and gun and jump around firing all over the place?
    Dude, the problem is that you die too fucking easy, there is no cover system you can use, only los behind walls, and there is no tactic to this game. Did you know the game actually has a Crouch? Have you ever used it or seen anyone crouching behind some boxes to use cover? NO! Everything happens so fucking fast that it's pointless to use such mechanics.

    And even if you would want to use cover, there are so many stupid heroes like Pharrah and Junkrat that can just kill you even behind cover, that's pointless to use it.

    This game is a mumbo jumbo of rushed combat more similar to Quake and Unreal Tournament than to Counterstrike or CoD, and people...well...they're fucking playing it like it's Quake.

    Even Blizzard doesn't know what they wanted to do here.
    Last edited by mmoc1ccafd3aee; 2016-05-08 at 04:42 PM.

  2. #102
    OP is right, u burn thru the game way too fast. It is a casual shooter. Nothing more.

  3. #103
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Makaran View Post
    Dude, the problem is that you die too fucking easy, there is no cover system you can use, only los behind walls, and there is no tactic to this game.
    Because you believe the first bolded statement, it means the second one is illogically false. Try getting behind a Reinhart's shield, using windows as cover points, and generally just relying on all the other abilities your team has. It's not a solo stand behind a box and AWP people's face game. I've come to the conclusion that most people complaining about this game come from two camps:

    1) They play COD or CS and suck at this game b/c they can't just spray bullets all over the place and hide in corners behind boxes.
    2) They play TF2 or don't play shooters at all and suck at this game because they can't do anything required to be good, so they say it rips off TF2 even though the actual gameplay is entirely different.

    In both cases, it sounds like most criticism is just people raging at how bad they are.
    BAD WOLF

  4. #104
    When I get tired of getting killed easily, I roll a tank. Often if you are solo queueing, your team does not have a tank. If there is a tank I pick lucio since he is pretty hard to hit and heals himself and I can be next to a tank.

    In case I don't want either of these, I pick some hero that doesn't go directly in combat, but instead ambushes like Reaper or perhaps being annoying like Tracer.

  5. #105
    Quote Originally Posted by alemaite View Post
    So many butthurt Overwatch fanboys in this thread.
    So many ignorant jerks who throw out the fanboy accusation on a single viewpoint when in reality it would require you to do exactly what you do not.
    Taking into account ALL the viewpoints of even one individual, let alone the multiple you level such a statement towards.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  6. #106
    Free Food!?!?! Tziva's Avatar
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    In my experience, the hype for Overwatch has largely been within Blizzard's already dedicated fanbase. Outside of those players, I don't think there has been a lot of real hype for the game. Even within that group, I don't think expectations for what Overwatch will be have been unreasonably high (in terms of what new things it will bring to the table), it's just that the excitement has been palpable.

    I have been interested in the game since the announcement, and I really enjoy playing it, but I also didn't really presume it to be something groundbreaking either. I expected it to be a fun FPS with awesome art, some neat characters, and a bit of novel gameplay. It's been that, and nothing more, but that's okay. I'm entertained, it met my expectations, I'm happy.

    Quote Originally Posted by nVIDIA View Post
    Overwatch is first blizzard game which going to free 2 play soon
    Both Heroes and Hearthstone are F2P.

    I imagine if Overwatch goes F2P it won't be for awhile. Right now people are still buying it, and Blizzard will gladly accept those peoples' money for as long as they can.


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  7. #107
    I'll probably get spit on by the PC master race people... but I actually really like Overwatch as a controller/couch game on my Xbox, just downloaded the open beta and gave it a try.

  8. #108
    Had some ups and downs last night playing overwatch, but about halfway through the evening, I started getting into a lot of games where people just talk incessantly about nothing or leave their mic open all the time. It was about the fourth game of the night filled with kids screaming at their mother(it was mother's day for gods sake, don't scream at your mother on mother's day)when I finally got fed up with it and turned off all the sound about halfway through the game. At this point if I could add anything it would be a "Mute the last person to talk" button. It might put you at a disadvantage not being able to hear in the off chance that that particular person might have something useful to say, but after last night, I'd take the handicap.
    One of these days, I should probably figure out a decent signature.

  9. #109
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    I've had 3 days of undiminished fun with Overwatch now, when I play with my friends (from 1-3 friends). Whenever I play solo, it is horrible for me and I'll likely play 0 hours of it alone. However, without a question I'll buy this game because these friends buy it as well and we can continue playing together.
    PS. Widowmaker in my team who just snipes will face the greatest rage of all time from us.

  10. #110
    The Insane Acidbaron's Avatar
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    I tried to like it over the week-end but simply couldn't as a TF2 player. I don't know it feels slower than TF2 the infinite ammo also makes it feel you can just spam even better have to spam rather than focus more on ammo preservation and aiming, guess that's what they tried to do with ultimates but doesn't feel right.

    It's fun but considering the variety of games available as F2P it's not worth the 40 euros unless you have a group to end up playing with.

  11. #111
    Quote Originally Posted by Endus View Post
    There's nothing "forced" about that. The only thing "forcing" you to take a good mixed team is that this mix is the most effective team layout. That's WHY those suggestions are there; because they indicate a weakness in your team that the enemy team could exploit.
    Just what is a "builder", anyway? The game won't tell you. So how is the new player supposed to know which hero is the one to take to avoid that weakness?

    We get it - you like the game. Doesn't change the fact that there are some glaring problems with the interface and other things. Maybe Blizzard should stop rushing it out to get a hit game out there again, and spend a little more time making things a bit clearer for the people that haven't been playing for months.

  12. #112
    Quote Originally Posted by Sarix View Post
    You can put a bunch of shit on top of ice cream and its still ice cream.

    Also I have played it and enjoy it but you're still doing the same shit you did in tf2 like capping points and escorting payloads and that kind of shit.
    I hate to break it to ya, but TF2 wasn't the first to do either of these things. You didn't play a damned thing. If you had, I don't know how you can POSSIBLY sit here and say that OW is a TF2 clone.

    The only complaint I have is hero stacking. If I could ask for one change for Overwatch, is that it would restrict heroes to be unique per team. Its extremely frustrating to go again a team like 2 mercy / 2 bastion / harts. Stacking heroes really causes extreme imbalances.
    Last edited by Tonkaden; 2016-05-09 at 01:00 PM.

  13. #113
    Quote Originally Posted by Kelimbror View Post
    So play Tracer or Genji and get behind her and in her face. Doesn't matter if you can see red highlights through walls if someone is teleporting around. If they can still get a headshot on you with a max charged scope, then they are better at aiming than you are at dodging.

    Just about the only thing I'm getting annoyed at in terms of unfairness is Pharah's noobcannon, since it doesn't even have to hit you to kill you. But then again, it's my fault for staying in an enclosed space and not getting out quickly enough. If I'm not keeping an eye on the sky while perched, I'm not playing as well as I could be.

    With anything that feels unfair, there's always some measure of control you as a player can do to prevent it. The only real conversations had around this type of balance is about combinations of abilities in certain environments rendering map objectives obsolete. Usually this is chokepoints and hunkering down with tanks/healers/turrets....but I mean, you can't really prevent that.

    This is one of the reasons Blizz allows you to change characters to counter. It actually allows you the opportunity to do something about it. Most people are sitting in one character, refusing to change to anything else. Well...they are the reason teams are losing, because they don't want to try and counter.
    Again, though, there's nothing that tells you who to change to. Not even hints. So how is the new player supposed to know which hero to change to? How do they know they won't change to a hero who will just make things worse?

    Everybody just mindlessly parrots "change hero! change hero!" But there's nothing in the game that gives you any idea about what to change to. Most new players are going to find a hero they like and stick with it. "Why should I change heroes? I know how to play this one and I don't want to try something new."

    I'm not saying it has to spell it out for you. But some kind of indication is needed.

  14. #114
    Quote Originally Posted by Ringthane View Post
    Again, though, there's nothing that tells you who to change to. Not even hints. So how is the new player supposed to know which hero to change to? How do they know they won't change to a hero who will just make things worse?

    Everybody just mindlessly parrots "change hero! change hero!" But there's nothing in the game that gives you any idea about what to change to. Most new players are going to find a hero they like and stick with it. "Why should I change heroes? I know how to play this one and I don't want to try something new."

    I'm not saying it has to spell it out for you. But some kind of indication is needed.
    In league it doesn't tell you who to play to counter certain champs. You learn over time. Im sick of the instant gratification crowd. Figure some things out on your own. The game is built around changing heroes on the fly. You are playing the wrong game if you are wanting to pick one hero throughout your playing career. I am sure there will be some website that will list the counters for you. If you are so reliant on being told what to pick, you should probably wait til these sites pop up (if they arent already).

  15. #115
    Quote Originally Posted by Tonkaden View Post
    In league it doesn't tell you who to play to counter certain champs. You learn over time. Im sick of the instant gratification crowd. Figure some things out on your own. The game is built around changing heroes on the fly. You are playing the wrong game if you are wanting to pick one hero throughout your playing career. I am sure there will be some website that will list the counters for you. If you are so reliant on being told what to pick, you should probably wait til these sites pop up (if they arent already).
    Thats not true. I pick Widowmaker every game and watch my gold medals roll in. People rage like crazy at you but who the heck cares? There is no communication and few even speak english on the EU servers so why bother trying?

  16. #116
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Aggrophobic View Post
    Thats not true. I pick Widowmaker every game and watch my gold medals roll in.
    It is true. Your post is blatantly selfish. You watch YOUR medals roll in, while your team could be losing non stop. What if two other people pick Widow and Hanzo, do you stay as Widow? Sure sounds like it.
    BAD WOLF

  17. #117
    Quote Originally Posted by Aggrophobic View Post
    Thats not true. I pick Widowmaker every game and watch my gold medals roll in. People rage like crazy at you but who the heck cares? There is no communication and few even speak english on the EU servers so why bother trying?
    WTF does that have to do with anything I said? Congrats, you are pubbing it up. Good for you. Please get back to us once competitive play starts.

  18. #118
    I am Murloc! Seefer's Avatar
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    Quote Originally Posted by Kelimbror View Post
    It is true. Your post is blatantly selfish. You watch YOUR medals roll in, while your team could be losing non stop. What if two other people pick Widow and Hanzo, do you stay as Widow? Sure sounds like it.
    He must belong to the CoD crowd his plague the game like a cancer.
    History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.

  19. #119
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by Ringthane View Post
    Again, though, there's nothing that tells you who to change to. Not even hints. So how is the new player supposed to know which hero to change to? How do they know they won't change to a hero who will just make things worse?
    The game not holding your hand and telling you exactly what to do in every particular situation is not a failure of the game. What tells you which hero to change to? Understanding the situation and what advantages each hero brings. If you don't, then you're probably going to get beaten by better players who do, until you can figure that out for yourself. And that's a good thing. It's a learning curve. Learning curves are not errors or failures.

    I'm not saying it has to spell it out for you. But some kind of indication is needed.
    The "indication" is "I keep dying as X, because of Y".


  20. #120
    Quote Originally Posted by Supakaiser View Post
    So far my only gripe is the lack of variety in game modes. Defend this, push with that, hold an area but on different environments.
    Agreed. How come there is no basic CTF? Seems kind of an obvious game mode to have.


    Quote Originally Posted by Supakaiser View Post
    damage indicators are almost non-existant (I find myself feeling like I get one shot when in reality I've taken several 'silent' hits).
    Also agreed, had the exact same feeling. Maybe just a thing to get used to, though.
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