If you judge WoD from the standpoint of a bunch of rushed game reviewers playing the leveling experience on launch, Cata and MoP are superior expansions.
If you judge it more objectively as a long-term time and emotional investement for a subscriber paying over the course of two years, it's a total un-delivering clusterfuck.
Knowledge is power, and power corrupts. So study hard and be evil.
Lets not forget that while the raiding was good, the 20m mythic thing, which guilds were hugely against from the start and when it was being tested in MoP, made it so casual and hardcore alike were pissed off despite the high quality of the encounters themselves.
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Stop that. WoD had about the same raid content at launch than any other expansion sans WotLK which had terrible first tier raiding.
Raiding didnt take away from anyone. The issue wasnt that raiding was focused, it was focused just as much as it was in any other expansion. The issue was they forgot to put anything else there for players to do and replaced it all with garrisons.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
Blizzard should remove LFR`s. That will fix porblem(s)...
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
What BGs? Not a single new battleground was added in WoD. Scenarios? Even if there were even a shred of those in WoD, are those not be designed for casual players? More dungeons? We had 2 raid tiers and HFC will overtake SoO as the longest running raid in the game's history (over 425 days in a single raid). No new dungeons were added throughout any content patch; which left the playerbase with a measly 8 dungeons to spam over and over.
You must have some misconception of the mythic playerbase. A lot of us want to see new content outside of raids being released. We want pvp to be fun and engaging. It gives us things to do on the 3-4 days that we aren't raiding mythic each week. I don't know where this idea that we want a large playerbase to suffer just to see more raid content came from, but you can stop spouting it like it's truth.
WoTLK had a really good opening tier of raiding I don't understand where you are getting that. Naxx was a good warm-up raid. It offered a lot of accessibility to a much larger playerbase than we had seen in BC. Plus you had a good taste of hardmodes to come with sartharion-3D. Malygos offered a different, albeit annoying, vehicle style phase which at least was an attempt to spice things up. It wasn't perfect, but for a first tier it certainly got a lot of things right. And the raids which followed were easily some of the best raids ever put into the game.
Last edited by orangeaccord311; 2016-05-09 at 04:42 AM.
These are good things. Every BG released since arathi basin has been gutter trash garbage.
WSG isn't playable anymore due to how classes work(in pugs), most notably burst of speed being a thing in the game on the tankiest class in the game, but it's still a good map when classes aren't fucked beyond belief.
AV was a good map before they ruined it by catering to people who can only handle 15 minutes of the same map before having an aneurysm.
The only factually good arena map is nagrand, and you can only make so many nagrand clones before there's no point. Waste of art assets/dev time.
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Fantastic video. I've been saying all this crap since WOTLK. It sad it's taken people like 6-7 years to finally realize it. Wonder how long it'll take Blizzard?
It is objectively the worst.
The longest content Drought.
Less Raid Teirs.
Reputations were reverted to stages of development that are more primitive than Timbermaw (Seriously less developed than a Classic Reputation how did you fuck this up after Tillers)
For the first time in forever Dungeons were rendered irrelivenet after a few weeks.
The first patch of the expansion was on the same level as a patch from Burning Crusade in terms of content.
LFR was a downgrade from MoP.
Legendary Ring was the shittiest legendary to date.
Garrisons were a good feature but they were too central to the expansion expereince. What should have been supplimental Became mandatory isntead.
Honsetly, as badly as Cata Gets a rap, It was the product of a Manic Artist who took a risk and failed. Warlords was the product of a mismanaged crew and felt abandoned halfway through.
So while Cata ranks second worst I can at least respect it's endeavors and attempts at what it did. Warlords gets no such admiration.
No, Cata was far worse.
Yup its pretty dang bad. Cata feels great comparatively and I hate Cata with a passion.