I have somewhat of a love hate relationship with Bastion. Feels really nice to counter him when no one knows how to (people are learning though), but my highish ping (100ms to 160ms RTT) makes it so I don't have time to use an escape ability if I accidentally peek him. I do think his dps could be reduced a tad bit, but he isn't too much of a problem. It is hilarious in/against groups that have no idea how to counter him, gets a bit boring after a while though.
Edit: Unfortunately Bastion and Widowmaker players are also slowly learning to not shred a Gengi on sight, sad times friends
Last edited by Tryuk; 2016-05-09 at 02:23 AM.
Shhhhh, she's doing magical trig bullshit trig substitutions
I love how people come up with justifications, work-arounds, strategies against him, etc...
... that's beyond the point. You have to see hero strengths as standalone champions, at every level of play, organized or not, and Bastion is absolutely bonkers right now.
A zero difficulty\skill champion that just points and clicks cannot be as strong as he is right now. It's asinine.
Now... some people might find that playstyle fun, which i highly doubt it, what they find fun is how strong he is, but alas, that's beyond the point.
Bjorn is a lot more balanced, with a huge buildup to reach that same strength, and the inability to just relocate instantly, so i find him to actually be fun to play. Bastion is just absurd.
Any Defend team in any level of play will just abuse it, and at the lower\less coordinated level\more solo players, it will be devastating, as proven by the beta\alpha\whatever it is, and soon to hit live.
Dont know dude. I have no problem to deal with Bastion pick at all. I see that *** on def reking my team well too bad that i have that tracer backdooring with ult. Or reaper going behind enemy back line and raping them there. Or Pharah or widow with range poke as Bastion is stationari target. Maybe you should first learn how to play.
Learn 2 play = switch to 1 of a few characters who can counter him
Whether you think thats a good thing or not, or if its too far is another thing, people know by now you can counter him.
how to counter bastion:
strafe around a corner and shoot at him
you're welcome
yesterday i made a bastion kill himself 8 times in a sinlge match with genji, fun times
Conversely I've died several times mid-transform.
I'd prefer they just dial down his damage. Or give it a wind-up or something.
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Only change I recall is removing his bonus armour in turret mode.
If only that worked on Torbjorn's turret.
It's not problem with Bastion himself, it's just that it's too easy to play as defenders in Overwatch. It has more to do with map design. If the other team plays defense and picks 1-2 Bastions, 1-2 Torbjorns, a Hanzo/Widowmaker and a healer, it's very very hard to break them with the very limited options for flanking.
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History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.
You forgot to add "hope he doesn't notice you and pre-fire", because you'll get shredded much faster than him. Worst part is he can keep firing for 7 seconds. Sure, if he does do that, someone else will kill him, but quite often these "pff, it's trivial, just do X" aren't all that easy in practice.The common logic is that appearently Bastions are blind and deaf, so only way they could ever hit someone is if they afk in front of their crosshair. Nevermind that they have high accuracy, range and damage and will try to position themselves in a safe spot that grants good vision.
Nope, Bastion stays in the open and gets sniped by Widowmaker, Pharah and suicides on Genji.
Last edited by KaPe; 2016-05-09 at 10:38 AM.
History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.
Does anyone else think that it's kinda bullshit that bastion has complete range of rotation in turret mode? I mean, it kinda makes giving him a critical hit spot on his back pointless because he can easily just do a 180 and start shooting you if you don't 1 shot him with it. I dunno, just seems to me that he shouldn't have full rotational range in turret mode because then there's no area that you can attack from.
I mean his more natural counters are snipers, people with teleports, and people who can attack from above but in turret mode he can cover all of those angles.
Reaper or Tracers teleports behind him? He can turn around and just tear him apart
Pharah is launching rockets from above? No problem, he can shoot all the way straight up at a 90 degree angle so there's no blind spot to take advantage of
Snipers attack him from far off? Oh wait, his crit spot is in his back, so they can't one shot him like they can do to literally everyone else besides tanks
It seems the only way to for sure take out a good bastion that is aware of his surroundings is with a Hanzo ult through a wall or with a good Junk Rat blind firing from behind cover.
True, you can't one-shot him with Widow, but Bastion will die before he can retaliate - if Bastion has chosen proper location, he might be fast enough to jump out from sentry-form and get behind a wall, but usually Widows simply shoot quick-scope afterwards and kill him with 2-shots.
Bastion is considered bottom of the bottom trash tier by nearly all pro players and has seen negative tournament play in the few tournaments that have happened.
If its so OP to just protect him with a team why aren't the pros doing it?
Hes just a hero that demands very little skill to be rewarding and when you re facing many new players he can seem overwhelming when you have no idea how to counter him.
Heroes like zarya, junkrat,widow, tracer and genji are a ton scarier than bastion when played well.
I feel most of the discussion here is getting a bit misguided. There are people who are arguing for and against Bastion being OP, and others are arguing for and against him being fun. Those are two significantly different things. Personally i dont find him fun, because the skill it takes to get kills on him is so low. On the other hand once i get behind the enemy team and just kill of their reinforcements, he is the easiest target i can think of. While it does allow me to kill him over and over again and give a better chance to win, it still isnt fun. No other hero requires such a low skill cap to punish some bad teammates i might have. In the end, based on enemy skill level, he is either OP or trash, but doesnt really have teams or maps where he actually appears balanced.
And my point was that putting his critical hit spot in his back while also giving him full range of rotation cancel each other out because it makes both of what should be hard counters unable to effectively deal with him since snipers who can shoot him from far off enough that he doesn't notice can't one shot him, like they can do to most other characters with a headshot, and mobile characters that can get up behind him can't safely approach because he can just flip around and shred them apart which is why they should restrict his range of motion a bit so that he can't just stay in turret mode all the time to deal with things. I mean think about if his horizontal rotation was restricted to 270 degrees so he could deal with flanking, but couldn't completely cover his own back and then restricted his vertical rotation to 60 degrees so that pharah's had to get high up on him and relatively close in order to safely attack him without getting shredded instantly. The vertical rotation would also encourage good bastions to choose areas with a ceilings or some sort of cover above him so that it would be at least harder for pharahs to get a shot off, and the horizontal rotation changes would make it so that bastion can't just stay in turret mode for close range so it would make people use his recon mode more often.