Originally Posted by
Lucrece
Tell me what spell visuals we have other than talenting into Soul Effigy? Only other spell we actually see an animation for is drain/life, which is a downgrade from malefic grasp/drain soul visually.
The dots you don't even see on a boss, as their animation is a dark circle aura on your hands much like any shadow spell cast in vanilla (including shadow priests), a skull with horns for agony on non-boss targets that has existed since Vanilla, and for unstable affliction/corruption it's this tiny smoke cloud on the target that isn't even seen on boss targets.
Now compare that to the shadow auras and infusions of the new demonology warlock, with shadow bolt and demon bolt being new animations on top while we get the outdated drain life.
Or compare that to shadow, who now gets freaking tentacles all over their body plus dark violet flames, who spawns a tentacle that channels mindflay, who spawns a sphere of insanity that stole our shadowbolts and turned it into an aoe shadow bolt barrage for shadow priests, and who got this amazing Void Torrent animation that's basically channeling a bunch of dark magic tendrils at the target.
Yeah, I'll say warlocks got the short end of the stick relative to priest, mage and shaman spell animation updates.
They even updated our demons, and then proceeded to shit all over that by locking us into specific pets per spec, destro gets an un-updated imp, demo the same felguard when we could have used the new fel lord model, and so succubus and voidwalker (who arguably is the shadow pet) won't see the light of day in a raid setting so what was the point of updating them?