Originally Posted by
throwaway-o
So I have been testing a little bit of resto druid on the beta realm.
I was thoroughly underwhelmed by the feral affinity talent. I understand that Balance synergizes better with Resto, but I never really liked Moonkins and at the end of the day it's a row of 3 talents and there should be a choice to actually take any of them.
I wanted to use it mainly for leveling. For end game, dungeons and raids and whatever I'd still take boomkin, obv, but for leveling I felt more comfortable as a cat.
But the Feral Affinity is just bad right now. You get exactly 3 "rotational" abilities and 1 AoE ability (but you won't really be AoEing as a resto feral affinity cat while leveling). 2 of the rotational abilities are finishers, so you only have 1 combo point builder. And that one is sloooow. Costs tons of energy, so you basically hit it twice and then go for a smoke break, as you literally got nothing else to do in the mean time.
It takes so long to build 5 combo points, that if you used the dot finisher, by the time you'll have 5 combo points again the dot has run out.
Now the mob killing speed is not completely horrendous but the gameplay/interactivity could not be more stale, imho.
Anyone else got any experiences with this? Did I do something horribly wrong? Right now I feel like Feral Affinity should give another combo point builder and have severely reduced energy costs/higher energy regen. Obviously the damage will have to be balanced around the increased frequency, but I don't see anyone ever taking this talent with it's current lack of interactivity.
Thoughts?