What a cock tease. Don't even have any links in the post. You should be ashamed.
http://steamcommunity.com/games/2685...19461388851326
https://www.rockpapershotgun.com/201...A+Steam+RSS%29
After perusing the info I've found so far, I gotta say, I'm not impressed. We already have mods that add new aliens (sure, nobody has taken the time to make a UNIQUE alien yet, just modifiers of current ones), we already have mods that add new weapons and armor, as well as cosmetics. I'm pretty sure those unique weapons they mention, someone's already put at least a few of them into mods. And flying armor? After playing this game through so many times already, and never needing either the grappling armor or flying armor, I can't see any real use for this. Especially if it sounds like only one person will be able to have it? Or did I read that wrong?
Point being, we have mods out, for free, that are head and shoulders above what they're releasing for $10. When this Anarchy stuff came out last month or w/e, I looked at the crap they gave us, giggled, and went back to all of the stuff I've been using from mods. Which I got for free.
If you want to give us the ability to modify your game to the extent that XCOM 2 does, then you better make the DLCs you want to charge people for do something that modders can't do. Granted, that sets the bar extremely high, again, because of what we have access to.
Bring back fighter combat. Make assaulting grounded UFOs worth a damn. Expand the research tree. Let us build bases again - you know all of those resistance bases we help liberate or whatever? There you go.
I mean, I'm not saying taking out the fighter combat and world-wide base building ruined this game, I quite like the game as it is. But seriously, DLC needs something more unique to bring than stuff I'm getting from free mods.