Just realized I never get that map anymore. Did they take it out?
Just realized I never get that map anymore. Did they take it out?
Back in November when they did the scaling changes of heroes, it had a rather high negative effect on how this map was played. Both teams could just force-push their golem lane and get both fort and keep down before the first mine phase. So Blizzard decided to take it out while contemplating how to make it future-proof.
It is coming back, though (confirmed by Dustin). Hopefully in the May 17 Patch (bit optimistic I know)
The changes that they will likely make: Decrease golem power and make it harder to collect skulls. Also change the pattern in which the golem spawns.
I will be surprised if they change the map layout, though.
That was a month or two ago. Due to positive feedback, they're actively working on putting it back into the game. Also see here for confirmation.
Sylvanas happened.
Originally Posted by Darchi
Despite being crazy map, I still enjoyed it more than Garden of Terror.
I didn't even notice it was gone... Just thought players didn't want to play it when I watched stream from pro gamers.
I really liked Haunted Mines. It just needs some tweaking. It's a great map.
actually golems were always like that, but the towers got nerfed so it was too easy to force push without active golem.
Battletag(US): Bradski#11752
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What do you call a tsundere Wookie? Chew-b-b-baka
Mines was my most hated map in Alpha/Beta/Release and for some reason when they took it out I missed it.
BhB became my most hated map.
"It's 2013 and I still view the internet on a 560x192 resolution monitor!"
http://us.battle.net/heroes/en/forum...4429?page=2#23Originally Posted by Blizzard Entertainment
I have 0 idea how a team of freaking 140+ people plus another hundred of testers and whatnot can't rework a map in a year. Or finish the Arena even considering all the feedback and the wish to make it like HS Tavern Brawl. Or do a serious event. At least they rolled out seasons and bans.