Well, you will all see by yourself For me, playing "offline exploration" (without the community and "hype") will make you bored of it pretty fast and spam the forum about how bad and boring No Man's Sky is. Subnautica is another amazing survival game, it's pure single player and it's great because it has a story, a goal. In No Man's Sky there is no true story to follow to reach story progress, yes there is some lore, but it's poor, so playing No Man's Sky offline is like runing your own offline version of EvE Online or any other online game. You will understand after you play it for a while.
Being a part of it while it's "happening" is veeery relevant. Without it you will get bored pretty quickly. Mark our words. Unless you are a hermit/solitary person.
but you are not seeing those people anyway. So the ´happening´ is going to be you take screenshots of your elephant with blue ears and comparing it to another player who took a screenshot of their elephant with green ears.
Sorry, but this game has a huge ´bust´ sign blinking above it, for $60 your blue-eared elephant screenshot shared on some 3rd party forum is not enough of a reason to buy it... while it is ´happening´.
You're going to get bored fast of it no matter what.
It's a novelty procedural generation game. It won't be long before it gets repetitive. The very very very small chance of seeing another player in the world is not going to change that, nor is seeing stuff you already saw with a slightly different skin or alteration on forum posts.
For me at least, the one thing that the game needs to hold my attention for a long time will have to be a robust crafting/upgrade system. If it doesn't have that I probably won't be able to play for more than a week. If there's only a few blueprints it just won't do it for me.
Being offline & being online won`t make that much of a difference to anything though.
Unless something has been altered & I haven`t heard about it , you will not see anyone, hear anyone etc, even if on the same planet. Even if a player does destroy something online & you get to see that thing, or its remnants, you still will not see the person that did it.
Sure, you can still play the game when it is released, but that still will not change a thing when it comes to really being a single player game, so I don`t see why anyone should get bored of it.
Plus, even if they did add some way for you to know where someone else is, even if you can not see/hear them etc, the chances of you ever finding where they are, is unbelievably minuscule.
Don`t forget....
"Space is big. Really big. You just won’t believe how vastly hugely mindbogglingly big it is. I mean you may think it’s a long way down the road to the chemist’s, but that’s just peanuts to space."
No. My happening will be:
-enjoying my own secrets while they struggle
-enjoying my own discoveries and building up my advantage
-finding other players to:
-- help them
-- trade
-- fight
-- chase
-- spy
-- steal
etc
After all, if the space soo too big, the game will die, because players will be unable to interact and this is bad
It's basically a glorified Minecraft, except you do exploring instead of building. If you didn't like Minecraft, you won't like this one either.
This game looks really cool and seems like it can be really immersive but what I still don't get is what do you actually do in this game? Are there missions to do? Enemies to fight (which I would assume there is seeing how the ship was firing at the asteroid), is there a story to this game or are you just kind of wandering around? Is there a character you play as or do you make your own? All I've ever seen of this game is the player just walking around looking in the sky.
- "If you have a problem figuring out whether you're for me or Trump, then you ain't black" - Jo Bodin, BLM supporter
- "I got hairy legs that turn blonde in the sun. The kids used to come up and reach in the pool & rub my leg down so it was straight & watch the hair come back up again. So I learned about roaches, I learned about kids jumping on my lap, and I love kids jumping on my lap...” - Pedo Joe
- "If you have a problem figuring out whether you're for me or Trump, then you ain't black" - Jo Bodin, BLM supporter
- "I got hairy legs that turn blonde in the sun. The kids used to come up and reach in the pool & rub my leg down so it was straight & watch the hair come back up again. So I learned about roaches, I learned about kids jumping on my lap, and I love kids jumping on my lap...” - Pedo Joe
Wait... No it isn't. Is it? That wouldn't make any sense. Surely the planets you find are the planets you find, same with the star systems and their relation to each other? I mean, of course every new planet is generated, but if you find a planet, it makes no sense that the next time you go there, it's a different planet.
And the galaxy is fixed. Right? It has to be. Again, makes no sense if it just changes every time.
It definitely doesn't generate a new universe. It'll always be the same universe.
Not quite true. There's a purpose, at least. Essentially a race to reach the center of the universe, unless that's been scrapped.
I got to do a focus group on the game a year or so ago and this was one of the aspects they talked about. It gets more difficult to procede the closer you get. And players aren't entirely wandering solo. There are dog fights, escorting/defending transports, or going pirate and attacking them.
The game is generated ONCE and only once and it can procedural generate more worlds if needed.
The whole purpose is:
- to survive
+
- to reach the center of the galaxy, where stuff is much harder, much richier, much tense, it's like an "endgame". People will race and war to rule the center of the galaxy, I assure you.
Even developers said that the "endgame" goal is the center of the galaxy.
It's the same universe. It's just that every planet is procedurally generated based on complex algorithms (how far is this planet from a star, etc) so that developers didn't create every planet.
And arriving on a planet may well have its flora and fauna already discovered and tagged with another player's PS3 name as the one who discovered it.
So the universe isn't procedurally generated each time you load the game. Planets are procedurally generated based on a variety of factors rather than hand crafted by developers, yet once they're generated that's how the planet is going to be.