Page 17 of 33 FirstFirst ...
7
15
16
17
18
19
27
... LastLast
  1. #321
    What I'm reading here:

    1) We still get more transmog options than we've ever had.
    2) We won't need to store so much stuff.
    3) It may not be realistic for most of us to ever collect every appearance in the history of WoW.

    I'm ok with all of this. Each of my favorite toons already has a signature appearance worked out. I only rarely tweak things. And I'm excited about emptying out my banks, bags, and voids.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

  2. #322
    Well to be honest, you had to be ready for this.

    When Blizzard siad they will add player housing systems to wow, they added garrisons, which are absolutely opposite to player housing.

    Now we were promised a wardrobe, and we get... something, which includes impossibility to unlock visuals playing only your main, and which is not usable in the field.

    Your typical Blizzard. "Hey, we heard there is a feature players love using in another game. Let's steal it, but at the same time let's remove everything why this feature is so loved by players as well."

    Well I guess we should be thankful for at least emptying our banks.
    No more time wasted in WoW.. still reading this awesome forum, though

  3. #323
    Quote Originally Posted by Ickabob View Post
    The removed items bother me the most, as they're probably gone forever. Our only mistake being, that we did those quests on the wrong classes.

    Also we have every right to feel "entitled" about these quest rewards. We did the quest, we deserve the rewards, even if they're just cosmetic fluff to some people.
    Yeah pretty much my feelings tbh. Bit of a cheap shot. To some it seems petty but seeing as we can't even do the quests anymore makes it frustrating.

  4. #324
    The Patient Corb's Avatar
    10+ Year Old Account
    Join Date
    Aug 2009
    Location
    Battle.net Menus
    Posts
    233
    A lot of the stuff in MoP and WoD felt like they were putting more of a focus on your account and not individual characters, which as an altoholic I liked. With unlocked appearances being account wide it seems dumb that you can't unlock any appearance on any character, this seems to go against the account-wide progression they've been implementing. I'm not sure why Blizzard feels the need to bog down fun things with rules and restrictions. Maybe it's a technical thing? It did seem too good to be true that you'd be getting a quest reward that you didn't select from a quest that you completed 9 years ago that has since been removed from the game, but if they can pull it off I see no reason not to.

  5. #325
    Quote Originally Posted by Anuibus View Post
    "also items awarded from every quest you have ever completed ... including items you may not have chosen"
    I don't know how you can determine that phrase means anything other than every selectable option from the quest would be unlocked.
    It works alongside other restrictions, for example characters only being able to unlock their armour specialisation. If a rogue completes a quest that gives a choice of a couple of leather pieces, a cloth piece and a sword they will unlock both leather pieces and the sword, but not the cloth piece.

    All people really wanted the wardrobe for was to clear space.

    Account wide unlocks are a bonus.
    Giving unlocks for previously completed quests is a bonus.
    Receiving multiple unlocks per quest is a bonus.

    However you look at it the new system gives major convenience over the system on live and practically zero downsides.

  6. #326
    Since wardrobe system was first announced. I'm pretty sure, since the very beginning, it was clarified. You would only ever "unlock" your primary armor type and weapon that you can equip.

    Nothing else was ever insinuated.

    Quote Originally Posted by edw View Post
    I don't see dat big of a issue the transmog changes ... yes you have to work a little for those transmogs, nothing wrong with that, I am more interested in what they will do with the CM armor sets from Pandaria
    This has also been clarified. Any class set will be unlocked account wide. I.e. if you have completed Pandaria challenge mode's on a Warlock, you will be able to transmog that set on any Warlock, on your account.
    Last edited by Snowfunk; 2016-05-19 at 10:28 AM.
    Quote Originally Posted by Tennisace View Post
    You will eventually realize nobody takes you seriously.
    Quote Originally Posted by derpkitteh View Post
    i am no weeb. i am just a connoisseur of fine waifus.

  7. #327
    Did they really change their minds? All I know is that they said the same restrictions apply just like how it is now. As in: quest rewards you actually have gotten out of quests instead of all possible loot there is....

    Also, same restrictions means you can't get a mage transmog with a rogue, but you probably can with priest. So to me this means you actually get more then they promised

  8. #328
    The Lightbringer
    7+ Year Old Account
    Join Date
    Mar 2015
    Location
    Banned to the Bone.
    Posts
    3,707
    I do agree that all pre-Cataclysm quests completed should unlock each and every reward regardless of the armor/weapon proficiency of the character that has done them. Adding those appearances on Broken Isle quests could also do, but isn't that a hassle? Easier to give the old item unlocks and be done with it, letting us farm the new appearances in Broken Isles. That's my only gripe with the wardrobe system. All other features are well implemented, imho, except the one mentioned above.

  9. #329
    Stood in the Fire Darkfie1d's Avatar
    10+ Year Old Account
    Join Date
    Oct 2011
    Location
    Acherus
    Posts
    404
    Quote Originally Posted by Plaguestorm View Post
    lol they are giving us a new feature, brand new feature... they are not making transmog any worse or harder.. people are complaining its not giving them EVEN MORE
    Those restrictions are pointless no matter how you look at it. my lock is sitting on a few plate items that neither of my plate wearers were lucky enough to get despite trying often. And they told us in order for it to be unlocked it must meet certain requirements, to hell with that.

    "Rather than love, than money, than fame, give me truth."

  10. #330
    Quote Originally Posted by Darkfie1d View Post
    Those restrictions are pointless no matter how you look at it. my lock is sitting on a few plate items that neither of my plate wearers were lucky enough to get despite trying often. And they told us in order for it to be unlocked it must meet certain requirements, to hell with that.
    I'm sure you've just been waiting ever since you got those drops on your warlock for them to be available to use for your plate wearers huh
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  11. #331
    The Patient Durbi's Avatar
    15+ Year Old Account
    Join Date
    Feb 2009
    Location
    Croatia
    Posts
    286
    Whenever new expansion comes out people complain about not having anything to do few months into it. This would lower the amount of content you do so so much and then they would complain even more. What do players want these days? blizzard to pump out content every week because you are that needy. It needs to last, be it one way or another.

    Yes, if you are old school then you will probably have all the transmog anyway, that's a shame, but this would reduce the time spent in game for a lot of new players.

    Just my two cents, but people complain too much these days about being bored to fast, yet they want changes like this which directly result in less content to do, regardless of the nature of that content.
    My twitch channel https://www.twitch.tv/durbem I stream my guild's mythic raids, but I'm also streaming other games from time to time.

  12. #332
    Quote Originally Posted by Anuibus View Post
    "also items awarded from every quest you have ever completed ... including items you may not have chosen"
    I don't know how you can determine that phrase means anything other than every selectable option from the quest would be unlocked.
    I took it to mean items you could equip but didn't choose. There were several quests where as a rogue you could take a dagger or another one handed weapon. At no point EVER did I think it meant I'd suddenly be able to equip a wand or a two handed weapon. Maybe it has something to do with the 9-10 years of playing with the established loot/equip rules. Silly, I know.

  13. #333
    Deleted
    I am annoyed by the fact that I need to do loremaster 8 times. I knew these restrictions but I think it is more that I have realised how many times I need to do it. The first time is hard enough due to the bordem.

  14. #334
    Quote Originally Posted by Ferwyn View Post
    I am annoyed by the fact that I need to do loremaster 8 times. I knew these restrictions but I think it is more that I have realised how many times I need to do it. The first time is hard enough due to the bordem.
    Please stop saying this, you don't even have to do close to loremaster 8 times.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  15. #335
    Quote Originally Posted by Dhrizzle View Post
    However you look at it the new system gives major convenience over the system on live and practically zero downsides.
    That system has a very obvious downside.

    Example: right now, on live, your hunter can use shaman's intellect gear for transmog purposes. When prepatch hits live, he won't be able to. IMO all gear that characters already have in their banks should be automatically unlocked in wardrobe upon first logging in to that characters, to avoid absolutely idiotic situation when you have to farm something with your other alt to just get back what you owned for years.
    No more time wasted in WoW.. still reading this awesome forum, though

  16. #336
    Deleted
    Most quest rewards look like shite anyway...

    Honestly though the best thing to do with the wardrobe is use it casually, don't get all obsessive over collecting everything it's just going to burn you out.

    - - - Updated - - -

    Quote Originally Posted by l33t View Post
    That system has a very obvious downside.

    Example: right now, on live, your hunter can use shaman's intellect gear for transmog purposes. When prepatch hits live, he won't be able to. IMO all gear that characters already have in their banks should be automatically unlocked in wardrobe upon first logging in to that characters, to avoid absolutely idiotic situation when you have to farm something with your other alt to just get back what you owned for years.
    Where did you get this from? Afaik the stats on the gear make no difference it's just the armour type that counts.

  17. #337
    100% disagree with this change, and honestly the entire armor class specific unlock in general. If it binds, it should unlock, just like they said before deciding to add this blatant attempt to stretch out content and playtime.

  18. #338
    The Unstoppable Force Kelimbror's Avatar
    10+ Year Old Account
    Join Date
    Apr 2012
    Location
    Bear Taco, Left Hand of Death
    Posts
    21,280
    Quote Originally Posted by Gigabear View Post
    100% disagree with this change, and honestly the entire armor class specific unlock in general. If it binds, it should unlock, just like they said before deciding to add this blatant attempt to stretch out content and playtime.
    This is a textbook definition of taking design out of context, then using it to bash Blizzard. If their players would think through things a little more, some of their decisions would make much more sense.

    I don't entirely agree with how quest rewards unlock. It makes sense if you are brand new, but some of us have already done these quests a million times. You shouldn't have to go back and do them again because you used 3 plate classes, 2 leathers, and no cloth. Retroactive rewards should just grant the entire set of transmog. Going forward, yes, it makes sense to only provide what your class gains.

    But more importantly, the concept that I quoted...do you really think the reason they changed warriors from being able to unlock all transmog is because they want to extend your playtime? If you do, you're not very bright. What is everyone going to do as soon as they find out that a warrior can unlock everything, but a priest can only unlock cloth? They are going to make warriors, even if they hate them, just so they can unlock all the transmog.

    Blizzard often directly explains this to us, yet we throw away common sense for conspiracy theory. This is the right call. You should only be able to unlock class appropriate items. Now, if we are talking about items simply dropping being unlocked for all classes...again, very straightforward answer. It's to prevent cosmetic appearances turning into loot drama. It will still exist between same classes/armor, but to a lesser extent if otherwise. Remember the days of 'lol that's hunter loot' for every single item that could drop in the game? Well we'd be back to that and it would be terrible.
    BAD WOLF

  19. #339
    Quote Originally Posted by Kelimbror View Post
    .do you really think the reason they changed warriors from being able to unlock all transmog is because they want to extend your playtime? If you do, you're not very bright.
    Yes I do, and the fact you insulted me for merely holding that opinion lends no credence to your own position. This isn't about warriors being able to unlock everything, I said "if it binds it should unlock" not "if you can wear it it should unlock."

    They are forcing you to run old raids several times over several weeks instead of all in a bunch. This forces you to remain subbed if there is a mog you want, even if you otherwise wouldn't be, like in the 14 month drought they seem to be ramping up for again with changes like this.

    I know well the pain of having to run for a mog over several months. This system COULD have fixed that issue and made people happy, but we can't have that.

  20. #340
    Quote Originally Posted by Raiju View Post
    I'm sure you've just been waiting ever since you got those drops on your warlock for them to be available to use for your plate wearers huh
    Precisely.

    Why can't I use with my warrior the rare sword I only managed to get to drop (i.e. the class I was playing with didn't influence the drop at all, it was random) on my shaman? Because the system is not account wide, so I can't use with my warrior things I've collected on my shaman. Yet, surprisingly, I can actually get a sword with my shaman and put it on a collection so that my warrior can use it, even if the shaman can't use swords at all (heirlooms).

    So yes, people were waiting for the system to be account wide and solve those cases.

    They make the system account wide... YES! But wait, it's not really account wide. At least not in the sensible and logical way that they already had set up with heirlooms.

    It's completely backwards. Your collection today is your inventory, and you can collect everything, even things you can't use. The things you can't use remain in your collection, but you can't use them on other characters because the collection is not account wide. So they pervert the intent of account wide systems just to keep that fault of the current system. That's not how you design an upgrade to a system. Making other parts much better is not justification for that. Creating a worse system when they already have a superior one is not how you design things.

    That just makes the collection process too rigid and square, taking the freedom out of your playtime: you must go through things at least 4 times, with mostly set classes, even if it's not content that depends on which classes you go through it. It's fine for tier sets, because those are class restricted and you actually need that class for getting that tier, but it shouldn't matter for all the other random loot on obsolete content.

    If you can't tell which class someone was using to loot some item without more information beyond that it dropped and properly got into their bags, it shouldn't matter for it to enter the collection.

    And people will still play all their classes and run that content lots of times, too! But in their own and sensible terms. It won't suddenly and automatically be done in a week. So no reason to try to control or "encourage" how they do that on really obsolete content, and no reason to add superfluous hoops of fabricated frustration to jump.
    Once upon a time... the end. Next time, try twice upon a time.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •