Originally Posted by
Hyve
I don't care about at what level it does become overpowered, because we're not discussing that. We're discussing whether 2% is, and it isn't at all.
Also, you can't use that argument. Not everything is about a DPS increase. Why is it fair that Night Elves & Dwarves are very strong tanks because of their unique spells or passives (Stone Form & +2% Dodge)? You're looking at it very one dimensional, and you've convinced yourself it's overpowered, when it isn't.
We've yet to see the real values of a whole armour set fully yet, as numbers are still being tuned. But this 2% increase across all stats would probably translate to at most, a 1% increase in damage. If that 1% wins you the boss fight, or the PvP arena, I can 100% guarantee there are other areas you can improve, before making your whole team go Humans.