They need to bring back the badge systems so we have a reason to run dungeons once full dungeon geared which was my point. Warlord's cut out a ton of activity and that gave players less reasons to log on as well as being short in the content department. The game could use a difficult increase but warlord's launched with half the content burning crusade and Mist brought and that hurt the game more than difficulty could've.
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It was the main problem mist had a similar model and did find subscriber retention wise compared to warlord's. Garrison is also a really bad idea but hopefully class halls will be better. Warlord's gain more subscribers than mist did and lost a lot more because of lack of content. If mist had gained those subscriber it would be sitting and 10 to 9 million right now. Difficult is an issue but lack of content is a bigger one in my opinion.
I do agree difficult is an issue in this game. It's a way to easy at points but lack of content is more damage.