I think you're misreading and misrepresenting what he said because you're trying to prove a point of your own.
Yeah.
That wasn't what he meant. You're just twisting it to substantiate the special snowflake crap. Raiders have nothing to complain about. If too many raid difficulties made the experience less enjoyable for anyone, then it was mostly for
non-raiders, because the game is trying to shoehorn them into something they're not really interested in, instead of giving them content they really enjoy.
What does that have anything to do with the whole "pleasing everyone" theme? Mythic+ is a typical example of a niche thing that most definitely won't attract everyone.
Again, what does that have anything to do with it ... your point doesn't hold any value of all, it's just cheap polemics. You're just trying to put your own spin on something
someone who matters™ said. Removing the sense of adventure - you don't say? So that's fact now? You sure everyone feels that way? Convenience for the masses - blah! Can we do without the corny canned phrases? Oh, the masses. Well no, we're making games for the odd one out, we don't want too many people to like this shit. Right?
Exploration? I don't know what game you seem to have been playing in the last few years. MoP and WoD both clearly displayed an effort to encourage straying off the "railroad", walking around and discovering stuff. In fact, I'm pretty sure that the zones of those two expansions contain more stuff to find and explore than anything in Vanilla/TBC. Get real please!
Again blah and polemics, with no substantial argument whatsoever. You can stand there and talk about "streamlining" and "accessibility" and "masses" all day. It's just cheap talk because you don't have anything to substantiate it with. Professions have certainly suffered, but without having to wear an
Underdog Edition® tinfoil hat - it was more likely because of a lack of concept and direction and not because someone's trying to "streamline" something for some kind of "masses", that you, apparently, aren't a part of. In any case, Legion shows a genuine attempt to remedy that.
Again just putting this whole spin on everything you can think of. Ability pruning is there to improve gameplay, there's no conspiracy. And if "accessible" means that something's being made better, more likeable to more people - what's so terribly wrong about it?
To be frank, this whole "accessibility, catering to the masses" thing is lame as hell. It's childish and can't be taken seriously. You sound like a kid who doesn't want the other kids in the street to play with the same toys.