Before the catchup, pve gear for pve was superior, if you use the catchup, you are very late in the xpac.When they added the catchup mechanic in MoP
PvP gear should remain trash in pve, or there shouldn't be a catchup, is this the argument around?
Did you cancel your sub in wotlk and are back now? Well yeah. Epics are awesome but some blues overlevel them for 30 ilvl in pvp. It's very hard and very anticasual (sine diremaul vanilla) to understand. I just hope blizzard works for you and me at the same time... because well even with this thread you seem to not notice.
For the people that failed grade school:
Current PVP system (WoD):
1. It has a catchup mechanism for conquest if you didn't start season day 1.
2. Honor gear literally takes hours to fully equip.
3. You can eventually have the same gear as top PVP players (conquest) because of catchup mechanic
4. All gear is capped in instanced PVP and lower level gear is scaled up while PVE gear is capped in instanced PVP.
Legion:
1. No catchup mechanic. Must grind out honor levels to unlock PVP talents.
2. Honor gear may take 1 week for one player due to RNG for all slots while for another player it may take a month or more. And this is blue honor PVP gear.
3. You can never catchup to a player that has mythic raid gear or elite PVP gear simply doing PVP It is mathematically near impossible (eg number of gladiators per season as an example).
4. They are removing the cap in instanced PVP and removing scaling of gear in world PVP.
PVP gear from boxes also lack set bonuses. PVP gear also doesn't have additional rolls like PVE gear.
Legion PVE gear > PVP gear.
I don't think people understand that there's pretty much no gear progression for players that don't want to get into doing organized things in game outside of leveling.
This change is horrible and pretty much taking us back to vanilla levels of segregating players. Wotlk and all expansions after it allowed more players to gear up at their own pace but at least continue to progress their characters even if they never got heroic mode raid gear. No gear through valor or honor points negates this completely.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
[QUOTE=Cempa;40484615]They (I used to as well, but not any more since i can care less :P ) believe that ppl who achieve high rating should be rewarded with better gear than some1 who never does arena, stand out among every1 else, some may feel cheated if every1 has same gear as a r1/glad player. Some (i dont say all or say names, since only opinions of my old pvp mates in prev xpacs) may say why not then give Mythic pve gear to ppl who does LFR.
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The main reason because usually for PvP boosting, it requires sharing account for piloting one's char, while in PVE boosting, u just afk while pve guild does all the work for u, no account sharing no breaking official blizzard's rules. Not saying one is more moral than another.
Last edited by Snegovik; 2016-05-24 at 04:47 AM.
Gear in PVP will not be a problem. We will be on the same train with someone with a bit better gear. 1% stronger gear is NOT a problem for 99% of players. Only for hardcore Arena PVPers but those already know that you have to work hard to get somewhere and will grind the gear.
The main problem that I see here is in fact, that PVPers are f*cked in World PVE. And here the main difference will show. Doing World quests will be a pain in the ass with this gear. And because of that, we will be forced to do Dungeons, LFR, Raid...
Again, PVP vs PVE gear in PVP content will not be a problem. PVP gear in World PVE, thats the problem!
Higher rating = higher item level reward. Pretty simple and also a fair change. In WOD you just had to complete 1 ashran every week, and you got 1 piece of the best pvp gear available. That was a bit unfair imo.
Finally skills matters - no more easy obtainable epic gear in pvp.
Funny - world quests have better rewards (than casual pvp) .. It is a mmo, get out in the world and do some quests some world quests are also pvp quests like mounted combat in stormheim
Ps: I also remember something about prestige level gives better rewards. So if you spend alot of time doing casual bgs, your item level will grow (from gear you get in the next prestige honor talent progression )
Last edited by mmocb1225c5eb7; 2016-05-24 at 05:12 AM.
It isn't likely to end up that way. Even if it does, that's basically just a minor turn-around from how it's been.
"Forced to..." just no...compared to what a PVE player would go through for some PVP boost items, any difficulty questing for a PVP player will be completely solved by quest rewards. -_-
Not enough content? Change you dislike?
Unsub or sub later. Give Blizzard feedback, "vote" with money.
Give feedback through official channels → quit paying.
I still prefer Legion system as a casual player. I played about 1 month doing Ashran and BGs with about 30 hours /played at max level. This is about the time I needed to farm Blue PVP gear.
At the moment, the gear gap in random BGs is huge. I lost most of them as Horde, and the obvious reason was that people are less geared. We had a druid with 390k HP vs a ~500k HP holy paladin. Two of us couldn't do anything to him. We also had an AB battle where 2 ally players will full conquest gear farmed 8 of us at the graveyard; both of them have about 500k HP. I understand skills come to play, but my observation was that ally PVPers are usually at about 500k HP while Horde often have several undergeared players with just 400k.
Assuming the gear gap in Legion is about 50 ilevel in season 1, it's just 5% which is quite reasonable. I'm sure my 475kHP pally can at least live long enough do something "meaningful" to a 500k HP player. This is what I'm hoping to see in Legion where gear is not an disadvantage.
I recalled the 3-week gear farming period was terrible as Horde. The argument that "few hours" of farming BGs and Ashran to full gear may be relevant to Alliance only. I remember my statistics was 6 wins over 30 games played. When I finally obtained the last 730 PVP gear, things really changed. I didn't feel pressured anymore, jumping around do all the healing like a pro. Gear definitely had an impact in my case.
I understand my experience is limited to casual BGs play, but that's my view to the topic.
The idea of never catching up with elite players is fine to me. 1 or 2% difference doesn't kill the game. CAtchup mechanic is irrelevant when gear is neutralized. I also don't see how Mythic raiders can somehow destroy PVPers; we are in generally better skilled that PVE players in PVP combat. Their gear advantage will not surpass the skill gap. The problem is now PVPers in World PVP situation where the gear gap is not scaled or capped. I wonder why Blizzard did away with the current WOD system.
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