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  1. #81
    Warchief Crillam's Avatar
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    Some update from me.
    I lose so many games because friendly never do objectives, maybe the other team are just really really good, or maybe I am the problem I just dont know.
    I still enjoy it tough, even if I lose.
    Benn lucky to get 2 legendary skins in a total of 13 boxes (or maybe that is normal)
    Annnd I have so far not played Torbjörn, Bastion, Soldier 76, Winston and Zarya, they just seem to be boring, also dont like those beam weapons or smashing on turrets.

  2. #82
    They should really do something about the pointless wait times at the end of matches. People are simply leaving the moment Victory/Defeat pops up because it's faster to just quick play again than wait through all the screens. Rarely do maps switch sides.

  3. #83
    Somehow I was doing A LOT better in beta than on live. I don't know if it's me simply sucking big time right now, but I literally can't hit shit. Getting slightly frustrated at this point.
    Quote Originally Posted by Maxos View Post
    When you play the game of MMOs, you win or you go f2p.

  4. #84
    Quote Originally Posted by Endus View Post
    Something like level 8.

    I'm honestly surprised by how many people don't seem to understand how "capture points" and "payloads" work. You need to sit on them. If the enemy is sitting on the payload and pushing it, you need to be ON it, to contest it, to make it stop moving. Standing back and firing rockets at Reinhardt and friends as they choo-choo to the finish means you're letting them win, and not actually trying to fight back.

    The only people who have a real excuse are snipers and roamers. And that's pretty much Widowmaker, Hanzo, Reaper, and Tracer. Pharah, vertically, to a certain extent. Everyone else should be loving that payload/capture point.

    If the enemy Tracer/Reaper is hanging around your spawn, give them a rude gesture and go for the capture point. When anyone goes chasing them, they win. That's her entire goal; to distract you from the objective. You won't kill them if they're good. They probably won't kill YOU, but that's not the point. They're keeping you off the point. Shoot and run for the point. Make THEM chase YOU.
    You mean people don't understand the mechanics of a game that's been out only 24 hours?

    No way man, no way. I don't believe it.

  5. #85
    Got to 17 with some friends..hasn't changed much since the beta, people are still derping it up, fun though.
    "May the way of the Hero lead to the Triforce"

    "May the Goddess smile upon you."

    "Hero", is what they've all been saying. This world, it isn't worth the saving."

  6. #86
    got to lvl 8 after like 6 hours or so.

    Man this game is soooo fun.

  7. #87
    Quote Originally Posted by Hardstyler01 View Post
    Somehow the game was WAY more fun in Beta than the Retail version.

    It's as if they intentionally made all the heroes strong in the Beta, only to nerf them all for the release, making the game boring. Also, I got plenty of skins from the loot boxes in the Beta, got 0 so far in Retail. Also, leveling seems quite a bit slower.

    I feel scammed. The game just isn't as fun as the Beta.

    Seriously waiting for a patch to make the game fun again.
    None of the characters have been nerfed from what I can tell. Most of the weapon stats are the same.

    I think leveling might be a touch slower but not by much. And loot boxes are RNG so thats not really the game's fault, just your bad luck. I understand the frustration though as I've barely gotten anything from loot boxes myself.

  8. #88
    I'm level 11 and seemingly quite awful at this game, I usually get owned.

    Still fun as hell though.

  9. #89
    I'm gonna stop playing for couple of weeks, the amount of players who don't know the basics of fps is absurd, ofc there is learning curve to adjust with maps and all heroes abilities but at least whoever purchased these kind of games should have minimum knowledge of what the hell are escort, domination maps. The matches are hectics and they pick whatever they wanna pick and they don't care if they want to win or lose.

  10. #90
    My teammates were alot better in that last beta.

  11. #91
    Quote Originally Posted by Ballistic View Post
    I'm gonna stop playing for couple of weeks, the amount of players who don't know the basics of fps is absurd, ofc there is learning curve to adjust with maps and all heroes abilities but at least whoever purchased these kind of games should have minimum knowledge of what the hell are escort, domination maps. The matches are hectics and they pick whatever they wanna pick and they don't care if they want to win or lose.
    I have noticed that a bit. People as well thinking it's about the kills when it really isn't. It's similar to heroes. Kill them then secure the objectives or get the objective while they are at a disadvantage.

  12. #92
    Everything's pretty great. Only thing I don't like is that Hanamura is still ridiculously defender-friendly. Especially on the 2nd point, every single match just turns into a long grinding loss every time. I've only gotten to level 10 so far but even at this point I'm genuinely considering just leaving the match whenever Hanamura comes up to avoid this shit.

  13. #93
    Quote Originally Posted by Jinxz View Post
    eh idk, when ppl upvote the play of the game, yet they dont give a single vote to the mercy that kept them up all game, revived them at good times and amplified their dmg to get kill streaks, I GET A LITTLE SALTY.
    I would like to say that I am one of those guys who will gladly upvote the healers and damage takers for the team. My buddy and I are becoming really good at running Duo's like Reinhardt and Lucio so he takes damage, and I avoid getting killed so I can constantly heal him. lol

  14. #94
    Mechagnome Ragu4's Avatar
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    Level 5, don't have much time right now to practice anything much, so i'm unfortunately one of the guys most everyone hates. So far I don't really know who I like. I just need to stay positive and just remember it's a video game, so it really doesn't matter that much.

  15. #95
    Quote Originally Posted by Sevyvia View Post
    Everything's pretty great. Only thing I don't like is that Hanamura is still ridiculously defender-friendly. Especially on the 2nd point, every single match just turns into a long grinding loss every time. I've only gotten to level 10 so far but even at this point I'm genuinely considering just leaving the match whenever Hanamura comes up to avoid this shit.
    Not exactly sure how you believe it's heavily "defender-friendly" , 1st point seems harder to take in my eyes actually. Both are bottlenecks once you get into the capture point, however on #2, you're able to enter the building on 3 separate sides, so if your team is able to split up and attack from multiple entrances, it does make it more difficult for a Turret and/or Bastion to set up and defend effectively.

    I think with time and enough matches, people can definitely learn the tricks of running through each map and using the environment to it's full potential though, whether you're defending or attacking

  16. #96
    Quote Originally Posted by McLovenIt View Post
    I would like to say that I am one of those guys who will gladly upvote the healers and damage takers for the team. My buddy and I are becoming really good at running Duo's like Reinhardt and Lucio so he takes damage, and I avoid getting killed so I can constantly heal him. lol
    You don't know what healing is until you take over 50% of the teams damage, and have little to no deaths. >.>;
    "May the way of the Hero lead to the Triforce"

    "May the Goddess smile upon you."

    "Hero", is what they've all been saying. This world, it isn't worth the saving."

  17. #97
    Quote Originally Posted by Fabled View Post
    You don't know what healing is until you take over 50% of the teams damage, and have little to no deaths. >.>;
    I don't typically take half the team damage, but I definitely come out with very few, if any deaths

  18. #98
    was going good. 75% wins...until tonight.

    I do not want to be toxic....but FFS its insanely bad.

    People not fighting on the point/near cargo, Not changing hero's to counter stuff, going in 1 by 1, playing their "favorite" hero. Everyone always goes dps ( so i always need 2 fill the rolls to make a change). And most of them only can play tracer, mccree and widowmaker. Even when the map is real handy to play as pharah etc.

    so to some it up. Allot of little CoD players....that only go for their highscore...

    But if you have a good team vs good team ( play with friends). Then the game is fun. People counter stuff. you get to play allot of hero's. etc


    couple of game things i hope they fix:
    - play of the games....ban Q play of the games. You can do epic stuff without it. But when a person presses Q its a play of the game. Its boring. Show the cool stuff.
    - Some maps seem unbalanced. meaning i have won or lost them ( depending on witch side you are) almost 90% of the time.
    - some hero's need balancing:

    * Bastion: yes i know he is easy to counter. but today i noticed something. Tanks pretty much can not kill him with their attack move. like 5 direct strikes from reinhard or a whole clip from winston does nothing to him ( or maybe they are the problem see below why)
    * reaper AND Hanzo's Q abilty needs a slower timer. They pop to much. meaning they kill with it. Refill there kill meter faster, and then kill with again.

    * tanks overall: except for roadhog and zarya ( on her more later one). the other 3 have pretty low damage output. ( d.va has the best out of the other 3). And the melee tanks have camera problems. you can not see stuff half the time if you are hitting something ( winston in ape mode, and reinhard in normal mode)
    *D.Va: damage is a bit low. but the scatter is to blame i think so maybe bad playing on my part :P.
    * reinhard: Damage is to low. When i hit other players it takes to much to kill them. ( and the camera problem)
    * winston: shield can take pretty much nothing damage wise. And in ape mode ( Q) its hard to hit anything at all because of the camera.
    * zarya: is nice. And damage with shield boost is nice. But she is SO weak. most dps and healers and defense hero's survive longer. She needs a extra shield or self heal or something.

    i know people say learn to play tanks etc....but everyone who knows how to play the tanks will see theses problems.

  19. #99
    Field Marshal Saýa's Avatar
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    Im having TONS of fun with D.va, i enjoyed her alot in the open beta so i have been playing her alot now, along with support characters and Torbjörn.

    I find it good to that i actually enjoy 3/4 of the support characters, the only one i dont like playing myself, is Zenyatta, but all the others are quite fun and all of them are good at different things and some excel more then others depending on map and objective, its FUN!

    Most games i have had, the people have actually played the objective properly, and in the games where they dont, a quick "Group up" usually does the trick and if that won't work i actually speak aswell, remember, people can get tunnel visioned easily in Overwatch, breaking that with a simple command or speaking can make a game for ya !

  20. #100
    Quote Originally Posted by McLovenIt View Post
    I don't typically take half the team damage, but I definitely come out with very few, if any deaths
    It's a thrill to bounce around as Lucio, get hit for high damage and just "pump up" the heals, point and laugh, and keep wall skating around the point.
    "May the way of the Hero lead to the Triforce"

    "May the Goddess smile upon you."

    "Hero", is what they've all been saying. This world, it isn't worth the saving."

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