Whats worse is that with the Titanforged system, gear can procc up to +55 item levels higher then it originally drops. So the 845 LFR gear can procc significantly higher then even Mythic mode pieces without the procc.
Mandatory LFR for everyone, every week. Ho!
Are you really that dense? Raiding is competitive, and decent raiding guilds expect all members to maximize their gear and progress, on all chars they raid with. It has always been that way.
I have played FF XIV. Blue gear is raid gear. Epic is only for a special item similar to a legendary ring/cloak. Every raid patch they introduce green crafted items that are better for than some of the blues to keep crafters relevant. I use a mix of green and blue items. Don't give a fuck about color, just want the stats. And you know, I don't care if LFR gives me blue or purple items, and no one will, as long as the gear is okay.
Going by stats, people are not doing it to progress (as if there is any progress with determination stacks, that don't even allow you to lose), just to watch the final fight once or twice and then unsub. Look it up on Wowhead, 59% killed LFR+ Archi, but only 43% acquired 735 ring, while 40% killed Normal+ Archi.
youtube .com/watch?v=GFWh9aY4pas — Also a good video about what kind of players you want to reward.
My only concern with this is will it make dungeons pointless? Set bonuses are damn powerful. I'd be fine with it if you can also get tier gear from dungeons.
Man, LFR drops tier gear now? That's lame. Now raiders will be forced to do LFR.
What, raiders can use crafted gear now? Man, that's lame. Now raiders will be forced to either pick up a profession and make the gear themselves or buy it from the AH.
Hold on now, raiders can use the rare legendaries that drop randomly in the world? Man, that's lame. Now raiders will have to play out in the world and farm endlessly to get them.
Wait a minute, you can get high level gear from the new world quests? Man, that's lame. Now raiders will have to do world quests every day to keep up.
Hmm, what's that? There are new endless dungeons that can reward epic gear? Man, that's lame. Now raiders have to do dungeons too or they'll fall so far behind.
Man, it's almost like Blizzard wants people to have lots of ways to progress their gear....nah that can't be it, they just hate raiders.
I have CERO problems with people who can't raid geting their nice tier bonuses. What grinds my gears Is that I'm a mythic level raider who will have to do LFR to complete my set bonuses. I really don't want to do that content, but to stay competitive I'll have to.
| Mokenuf | Varianna | Devona | Katzine | Gokkash | Vëcna | Shaggra | Snookí | Vekuh | Segath | Zhìyù | Sierenna | Tyranikus |
About time
Last edited by Nihilan; 2016-05-25 at 07:29 PM.
It meant something in consequence it can mean something again if the same design is applied
The previous system worked better than now in my opinion. The old system was more about holding players for a long time, now by giving players easy gear, especially to new player, they don't create valuable players, instead they create players that quit far more easier in my opinion because they feel that they have completed the game. They get to max level, they kill the end boss, they get all epic gear, to me it sounds like the end of a game instead of being the beginning. Wotlk was actually the peak of the game where players heavily start to left after. Similar to how one player could get bored of a game.
I kinda hope they make sets only work with its own tier +-1. so that:
LFR works together with normal
Normal works together with LFR and heroic
Heroic works together with normal and mythic
Mythic works together with heroic.
This kinda solves the "Amagad, I gotta farm 3-4 difficulties to stay relevant" issue some seem to be having.