I especially agree with the bolded part... But I would like to see some on demand healing in PvP for DH. I know as an enhancement shaman in PvP, when down to the wire I could always Frost Shock with the freeze, Ghost Wolf behind a pillar, and throw a few heals on myself before re-engaging. It feels like DH lacks a lot of that capability; Demonic/Soul Leech is strong until you're stunlocked through the duration, and Meta can be kited/CCed for most of the duration.
It also feels a little strange that the best PvP spec is the same as the best PvE spec, for normal talents; one would think they should differ somewhat.
Does anyone think my previous suggestion for a Throw Glaive talent has merit, in the PvP talents? To better clarify,
Level 19 PvP Talent: "Leeching Throw: Throw Glaive now heals the user equal to the damage done." It could include damage from Bloodlet, as well, giving us a HoT of sorts, if it was specced into. Timing it to hit multiple targets would also be more rewarding, and tying it to our ranged skill would let us Vengeful retreat out and kite long enough to heal up a little. Right now, the best we can do is VR, kite a little, maybe Imprison the enemy and try to bandage (which would be cancelled if we have any DoTs).
@
Nupomaniac If you find the rest of the class/spec to be fun, and you're not on Mythic progression, you can probably just take Nemesis and run with it, and it would still feel strong. Momentum is
technically the strongest spec atm, but it's not the only one. Play it so you have fun, and you'll succeed.