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  1. #1
    Herald of the Titans Orangetai420's Avatar
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    OW isn't as simple as people claim...

    I see a lot of reviews and people claiming that OW is a very simple game - and on the surface I can agree. It only has a couple game modes and there is no customization of heroes but when you start to look deeper I think that argument falls apart.

    The complexity is in the metagame, so although the base mechanics are simple I don't feel that you can say the game lacks depth - it just needs time to mature and once ranked play is added this will become more evident.

    What do you guy think? Do you agree or disagree? All opinions are welcome!
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  2. #2
    Simple to learn, hard to master.

  3. #3
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    Quote Originally Posted by PBitt View Post
    Simple to learn, hard to master.
    This.
    Ranked will change the game alot i belive aswell.
    Setup, composition, tactics, strategies, teamwork. These things will end up meaning so much - but it still won't work without aim and skill.
    Can't wait for ranked and esport to start for this game, i think it will be amazing.

  4. #4
    The Lightbringer Huntaer's Avatar
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    OW isn't as simple as people claim...
    Indeed, i've been playing for a few nights, all i had were losses. Is there no matchmaking? :/
    ___________( •̪●) --(FOR THE ALLIANCE!)
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  5. #5
    Quote Originally Posted by PBitt View Post
    Simple to learn, hard to master.
    why does this statement come up, every time a game is rather simple?

  6. #6
    Herald of the Titans Orangetai420's Avatar
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    Quote Originally Posted by Violetti View Post
    why does this statement come up, every time a game is rather simple?
    Are said games made by Blizz? They happen to excel at the simple to learn, difficult to master.
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  7. #7
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    Metagame makes games more complex? in my eyes its quite the oposite, in overwatch's case, less heroes are played less combos available less strategy involved. Teams know how to counter each other and then its just a matter of aim.

  8. #8
    Quote Originally Posted by Huntaer View Post
    OW isn't as simple as people claim...
    Indeed, i've been playing for a few nights, all i had were losses. Is there no matchmaking? :/
    wut? You were using matchmaking to get into those games....You mean rating. And currently there is no visible ranking, even if there was, maybe you're just bad lol.

    - - - Updated - - -

    Quote Originally Posted by Violetti View Post
    why does this statement come up, every time a game is rather simple?
    Because it explains basically every game in the world.

  9. #9
    Quote Originally Posted by Orangetai420 View Post
    Are said games made by Blizz? They happen to excel at the simple to learn, difficult to master.
    I don't know what difficult or hard means to you, but all Blizzard games(-starcraft) yes are easy to learn but not hard to master.
    Check HotS-Complexity compard to Dota2, even League, check Diablo and PoE, check wow and bdo, check hearthstone and Magic

    Stop trying to make Overwatch something its not: complex, hard, designed for competitive play

  10. #10
    Herald of the Titans Orangetai420's Avatar
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    Quote Originally Posted by Violetti View Post
    I don't know what difficult or hard means to you, but all Blizzard games(-starcraft) yes are easy to learn but not hard to master.
    Check HotS-Complexity compard to Dota2, even League, check Diablo and PoE, check wow and bdo, check hearthstone and Magic

    Stop trying to make Overwatch something its not: complex, hard, designed for competitive play
    We are going to have to agree to disagree because the only Blizzard game I would say is simple to master is Diablo. StarCraft is incredibly complex. Just because other games of the same genre may have more complexity does not diminish the depth of Blizzard's games.

    EDIT: Just read that you singled out SC as an exception to that. To add one more thought - OW was designed for competitive play - you are entitled to your opinion but that doesn't change the intent of the devs.
    Last edited by Orangetai420; 2016-05-27 at 11:28 PM.
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  11. #11
    It is simple depending on what character you play, it's not really hard to " master " bastion for example, simply stop shooting when a genji deflects, gz you're now better than most bastions, some heroes like mei are considered three star difficulty but even she's incredibly easy to play.

    But then there's heroes like Widowmaker and Hanzo that most people seem to suck as or people playing as tracer because she's the poster girl and constantly fucking up her bomb.

  12. #12
    Herald of the Titans Orangetai420's Avatar
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    Quote Originally Posted by Zephre View Post
    It is simple depending on what character you play, it's not really hard to " master " bastion for example, simply stop shooting when a genji deflects, gz you're now better than most bastions, some heroes like mei are considered three star difficulty but even she's incredibly easy to play.

    But then there's heroes like Widowmaker and Hanzo that most people seem to suck as or people playing as tracer because she's the poster girl and constantly fucking up her bomb.
    I would argue that the complexity comes from knowing which characters to play and when - knowing when to switch or counter pick and knowing how to utilize the map to your character's advantage.

    The act of playing most characters is pretty simple - it's the synergy, team play, and composition that add depth and complexity.
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  13. #13
    Quote Originally Posted by Zephre View Post
    It is simple depending on what character you play
    I think this is the most common misconception about Overwatch.

    The game is not measured in nearly any capacity by your ability to play a single hero. Even "mastering" multiple heroes is pointless if you're unwilling to adapt during the fight.

    Mastering Overwatch comes from identifying the weakness of teams' compositions and adapting to them. Both your team's and your opponent's.

  14. #14
    Herald of the Titans Orangetai420's Avatar
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    Quote Originally Posted by JasonFawfull View Post
    I think this is the most common misconception about Overwatch.

    The game is not measured in nearly any capacity by your ability to play a single hero. Even "mastering" multiple heroes is pointless if you're unwilling to adapt during the fight.

    Mastering Overwatch comes from identifying the weakness of teams' compositions and adapting to them. Both your team and your opponent's.
    well said! I agree.
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  15. #15
    Warchief Notshauna's Avatar
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    Quote Originally Posted by Violetti View Post
    I don't know what difficult or hard means to you, but all Blizzard games(-starcraft) yes are easy to learn but not hard to master.
    Check HotS-Complexity compard to Dota2, even League, check Diablo and PoE, check wow and bdo, check hearthstone and Magic

    Stop trying to make Overwatch something its not: complex, hard, designed for competitive play
    I wouldn't necessarily agree, while Overwatch remains approachable the skill cap for someone like Widowmaker or Tracer is easily on par with the most technical of shooters. And those are just the easy ones to point out, Genji, Junkrat and Pharah also are mechanically demanding and with a great deal of play potential. I believe it's in a harsh contrast to Heroes or Hearthstone where in an attempt to make the game more approachable they made the games incredibly shallow.

  16. #16
    Legendary! Ealyssa's Avatar
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    Quote Originally Posted by Violetti View Post
    Stop trying to make Overwatch something its not: complex, hard, designed for competitive play
    Stop trying to be that edgy kid so good he doesn't even see the complexity. Doesn't work, at all...
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  17. #17
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by Violetti View Post
    I don't know what difficult or hard means to you, but all Blizzard games(-starcraft) yes are easy to learn but not hard to master.
    Check HotS-Complexity compard to Dota2, even League, check Diablo and PoE, check wow and bdo, check hearthstone and Magic

    Stop trying to make Overwatch something its not: complex, hard, designed for competitive play
    This is the wrong way to look at it.

    A game isn't deemed "good for competitive play" because it's complex. It's deemed so because it has a high skill ceiling, allowing better, more experienced players the room to let their skills shine. A game can be incredibly simple in rules, and yet highly competitive at a very high level. The best example is probably Go. Highly complex, strategically, but the actual rules are dead simple.

    It's dead simple to get started in Go. It's not simple to get good at Go.

    If you prefer, replace with Chess, though Chess isn't quite as simple in terms of rules. It's still not terribly complex. There are plenty of board games that are incredibly complex, in terms of rules, and are a nightmare to actually play, and still too ruled by random variation to really bring out the competitive aspect.

    A game being approachable and easy to grasp the basics on is a strength, never a weakness. You don't want a high skill floor, since that intimidates new players, who find it too daunting to get started. You want a low skill floor, and a high skill ceiling.

    And I'd argue that Overwatch provides that.


  18. #18
    Quote Originally Posted by Kazoon View Post
    This.
    Ranked will change the game alot i belive aswell.
    Setup, composition, tactics, strategies, teamwork. These things will end up meaning so much - but it still won't work without aim and skill.
    Can't wait for ranked and esport to start for this game, i think it will be amazing.
    Thats cool and all, but as long as the game is "benefit the shooter" nothing good can come from it.

  19. #19
    Banned Video Games's Avatar
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    Look up a guide on who counters who learn to aim and hope you dont get 1 shot by bullshit ults. Soooo complex bros

  20. #20
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by Video Games View Post
    Look up a guide on who counters who learn to aim and hope you dont get 1 shot by bullshit ults. Soooo complex bros
    The "bullshit ults" are largely avoidable, meaning they aren't "bullshit"; that's you getting outplayed. Got High Nooned to death? Don't stand in the open where McCree can shoot you. You've got plenty of time to duck for cover.

    And you can boil any game down to that kind of ridiculous statement and pretend it's simple. Take chess; "look up some openings, learn what pieces do what, don't get caught by cheap tricks, soooo complex". And yet, it is complex. Enough that people literally spend their entire lives improving their game.


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