17 minutes of nothing. I see similar and even better looking cut scenes when I watch discovery channel with better music background and more appealing voice overs. If you gave Oscar for that then each and every episode on Discovery channel ( showing space ) should get one as well. Sound effects are awful, for the love of god remove sound in space, THERE IS NO SOUND IN SPACE. Gravity was supposed to be a realistic movie, but all we got was a Christopher Nolan's explosion ( or close to same ), neurotic astronaut thats screaming and panting for close to 80 min, and yeah weak acting of GC, that's drifting into outer space like a hero...
Reviews haven't been great. We all know that. I was worried about poor CGI and my expectations were overall rather low. I watched it last night and must say I was pleasently surprised. It wasn't a masterpiece, but I was entertained. There were moments where I laughed and moments where I was rooting for characters.
I don't know if it's a good or bad thing to know the universe already. I have only played WoW, so don't know much about lore from previous warcraft games.
Don't always take reviews seriously or at least don't let them prevent you from making your own opinion
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I guess it was smart for them to bring the movie out in Europe first, as most people who go to see it enjoy it. Then their word of mouth might convince people in the US to go see it despite reviews from critics?
Yes people do care about attendance, if 300 million people in the USA generate more box office sales per capita than 300 million people in europe, then that proves that more people in the USA attend movie which makes the USA A LARGER MARKET.
Again you keep changing the topic, now it's about "all of Europe" rather than "the markets that the warcraft movie is open in" and now it's about "market growth" instead of the ORIGINAL topic.
I'm not sure if something is being lost in translation or if you are just really hateful of the USA, but clearly you didn't read any of the websites I sent you. This is basic math
I'm 100% done with you, this conversation went from peaceful, you you being smug to you being downright rude and stubborn. It's a meaningless conversation if you refuse to accept objective facts.
Composits of of two static or linear rotating real life shots is just a whole different league than adding full blown CGI objects/scenes behind or near greenscreened actors.
This 'I bet you didn't know' video is very much proof of that. A few of them are even very obvious. Of course you don't immediately think of a greenscreen because thats not the issues you see in the 'better' movies. What you see is exactly the same issues as the Warcraft movie suffers from. Perspectives are slightly off due to camera angles or focal point of the camera not matching and it just looks not allright. Lighting sources, direction, color or intensity don't match and it just doesn't look alright. And CGI almost always pops out like a red nose on a clown if its not just some speck in the background or everything got blurred or is pitch dark anyways. GGI snow, CGI smoke, CGI shadows, CGI reflective surfaces and we are not even at CGI particle effects for glowing shit.
I don't believe people are not trolling or whiteknighting here when they deny the visible issues in the movie. You would get headaches and have serious issues to balance your body for quite a while or focus on people if you where walking around with perspectives and errors like that in real life.
Last edited by mmoc36f28662f1; 2016-05-29 at 12:56 PM.
No, you didn't read my original post. I was referring to Europe as a whole all the time. Maybe read it again. And how can a smaller market (= less people) that nets around the same profit be a larger market? That's some serious spinning you are doing right there.
I agree on your last sentence: it's a meaningless conversation if you refuse to accept objective facts.
#MakeBlizzardGreatAgain
https://twitter.com/GiteshPandya/sta...590464?lang=en
Clearly a flop.
It's a decent argument as to why more money might be brought in.
Making a bit of money isn't most concerns to be honest. It's more along the lines can it make enough to warrant a sequel so they can do something with all the holes they left in the film.
But one does have to wonder when talking about ticket sales. Does it have competition? If not, it's no wonder tickets sold more than normal.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"