Originally Posted by
Plastkin
They are. If they weren't they'd alleviate the issues of off-spec and not make AP a non-stop extremely long grind. They've been given feedback for 7 months about this and they've made 0 comments regarding it, nor have they changed it, so at this point we can safely assume it's completely intended, even if incredibly stupid design.
No. It's punishing because good players often need to play multiple classes or specs. If you are a healer but can't off-spec DPS and one fight requires 5 healers and the next requires 3, what do we do? What if we need a 3rd tank for a fight just to simplify things in progression and no DH/Druid/DK/Paladin can stay alive because they don't have 2 major nodes and 3 max level relics slotted? Do we go ask in /2 LF1M mythic EN, tank, must have 18 relic nodes unlocked with 850 ilvl!
You get a fixed amount of AP from doing all the things in the game. You can allocate that to one of N weapons. If you pick DPS, you are worse at tanking, so being able to be flexible as needed in competitive raiding is not reasonably possible. Because AP = time spent, and there is no weekly cap or small thing you must do each week (see every previous expansion's rep grinds via dailies or garrisons or legendary items), you either continue grinding on your character to get stronger, or you go play another character and fall behind on your main.
Both of these match the definition of punish: To subject to a penalty for an offense, sin, or fault.
By choosing to spend AP in one weapon, you're weaker at other aspects of the game. That's a punishment. How am I punished similarly in WoD or MoP by playing one spec over another? By choosing to play another class at all, you're losing AP on your main. That's another punishment. Again, where is such a punishment in previous expansions?
No they're not. Making you pick to play 1 spec or be shitty at multiple or even still shittier at multiple classes is not "adding things to the game." It's making it worse. It's removing something we can currently do without a problem.
Yes, there is. This grind requires more time than anything in previous expansions.
Nope, that's not what we're talking about. Loot does not really punish alt/off spec play. You can get off spec gear playing your main spec, and you are generally locked behind time gates so you can play alt characters without any loss on your main. The same is true in neither case for AP and artifacts.
Except right now you're forced to spend every second playing on your main spec or you are in fact losing power. This is exactly the opposite of what you're describing (the way the game has worked since vanilla).