Heirlooms are fine. They were designed for collectors and people that want to level faster and have good gear. Leveling is a part of the game (the lore), while being max lvl is when the game really starts (imo). If you want to level up on your own, going ironman, etc. Just dont use it. Heirlooms are meant to power up your character (scaling gear for Rare Quality (blue) of your level) so you can join your friend with your new alt asap. I dont mind challenges as I level up, thats why I made ironman characters. To feel the vanilla experience again. But the game is old now, most people lvled up a few characters to max level (or a tons), so doing it again and again gets boring overtime.
The only downsides are when you do dungeons. Your self worthy made character does 10% of the damage the full heirloom party members do. Well.. thats your choice. If your goal is to make a dungeon run a journey, try to solo them, or pick up a friend and do it 2 man (The Wailing caverns with my disc priest and a feral druide, easy as pie. I was doing most of the damage too).
And for PvP dont even bother if you're not full heirloom, you'll get raped.
And now in WoD you can get Xp potions for a 100% boost for 1h or 300% for 15min, while in full heirloom you get like 50%bonus ? So theres other stuff that are way more powerful for XP. With this I can chain quest Hellfire Peninsula and go out lvl 64, almost 65 straight to nagrand in less then 1 hour (being not able to fly from lvl58-60).
My heirlooms are all fully enchanted/legpatched/shoulderglyphed/staminabonuspatched for all spec/class, it just makes you a monster. I LOVE IT.
they should just expand the zone scaling they are using in Legion to the entire game. Have it be based on xpac so 1-60, 60-70, 70-80, 80-85, 85-90, 90-100 each have their own scaling so there is a limited to how much you can "overgear" the current part of the game you are in.
Make heirlooms only increase experience gains (plus slightly better stats than the rest so they're viable). Maybe even increase the experience boost so people won't bitch about it (much).
I'm not forced to use them, but I'm forced to do dungeons and battlegrounds with people using them, unless I wait 'till max level.
i dont care, all my class are all 100
http://us.battle.net/wow/en/characte...arkan/advanced Death Knight (Main)
"It is not wise to judge others based on your own preconceptions or by their appearances."
The whole point of heirlooms is for veteran players to not have to spend a long time leveling, thus there is no issue. If someone doesn't want to level fast, simply don't use them. Duh.
Moba Style -Got 5-4 skills to use.
Part that is boring -The zone is not interesting storywise,the exp gain its slow.
I stop leveling on that one characters on my favorite quest because its interesting,its make me stop to apreciate it.The story its good,the place,the music.I WANNA go there,diferent of i MUST go there.
Why use loom?To avoid the same boring quests go to the parts where the game is more fun.Cata to WoD may be slow but the story is good so i barely notice.Some people don't care about the story so why don't add that zones on Draenor that you do X amount of things and got a bunch of exp?
Reduce the Exp bonus from heirloom wont make it better,just slower.
Its that good or i need to explain in words how i felt when i click the button and waited for my hunter to shoot that cat in teldrassil?
Heirlooms shouldn't change at all. They're supposed to trivialize old content. You put in the time to get the heirlooms,and that's the trade off.
Best way to tune them is by removing some so you don't level faster than you want to. For me i'd prefer another 1000% xp or so
Here's a thought: you don't like them, you don't use them. The fuck is wrong with you?
LEave the heirlooms alone i grinded honor and justice points so i could have them so no nerfs.
You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.
Duelingnexus name: Jaina1337
Blizzard Battle Tag: Jaina1337#1396
I hope we will get the heirlooms for the missing slots and more XP-bonus. Its so boring to grind new toons.
They need to leave heirlooms alone and put in a toggle on the character pane to let the 5 people who want to slow things down turn off XP since apparently not wearing heirloom isn't enough.
I really wish they'd just go ahead and make pristine pain in the ass no flying servers so the people who relish the exciting gameplay of questing on the ground can go there and stop giving the devs cover to try to turn back the clock to 2004.
The problem with Heirlooms is the fact that the EXP bonus & Rare-quality Level Scaling are on the same Item.
However, changing Heirlooms isn't something you do with mere number tweaks.
1 - EXP bonus should stay just as big as it is now, because Heirlooms are for players who already reached max level. I see no problem whatsoever here.
2 - Heirlooms shouldn't make all leveling gear obsolete - not only are they rare-quality, but they are enchantable, and enchants also scale.
In order to EVER nerf Heirlooms, such as changing their Stats from Rare to Green-quality, you'd need to separate EXP bonus from Heirlooms, making EXP bonus permanent (and toggleable) in the Heirloom tab.
With this you'd:
- Buy Heirloom
- You "unlock" the EXP bonus from that Heirloom "Slot" as a Toggle in Heirloom Tab
- You "unlock" the Heirloom itself, which would scale with level but provide Green-quality Stats
- When you get a Rare drop it's better than your Heirloom, and you can equip it while keeping the EXP bonus.
- If you get unlucky with dungeon drops, the Heirloom will eventually outscale your last Rare.
This would turn the Heirloom "item" into a "bottom floor" that ensures your gear never falls too far behind while leveling, while still allowing rare and epic drops to be relevant, without losing the EXP bonus.
Last edited by Nurvus; 2016-05-30 at 03:32 AM.
Why did you create a new thread? Use the search function and post in existing threads!
Why did you necro a thread?
If they "speed up" leveling to much for you, just don't wear them my god. You might enjoy leveling for the 10th time but i guarantee a lot of people don't.