As we all know, these maps are currently despised by most communities and not played in any of the grassroot tournaments that have been held, both in the beta and since release.
A strawpoll in a Discord I'm in with about 500 people (small sample size) showed that about 80% think the maps are poorly designed.
I'd actually be SUPER interested in some statistics to show what the win percentage on Hanamura Attack is for example.
Assuming these maps are poorly designed, what do you think needs to be changed to make attacking on these maps less difficult?
Please no Blizzdrone 'every map is fine this game is perfect' comments, there's a reason these maps come up in discussion quite often.