Since leveling has been reduced to an unbearably boring two-shot fest where 90% of your abilities doesn't matter, that shouldn't surprise anyone. Truly the game begins at maxlevel thanks to all the changes leveling has suffered. Now only at maxlevel can you find any sort of challenge in the game. Or rather, any risk of failure.
Layers upon layers of blanket exp needed-to-level nerfs, alongside characters getting more and more powerful at lower levels. To the point where leveling is an insult to intelligence.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
I fully agree with you, insertnamehere.