As the title asks, should all the numbers in WoW be squished down? This refers to health / resource bars, damage, healing, and even gold / vendor prices.
Instead of having 1,000,000 HP we would have 1,000. Instead of having 1,000,000 gold we would have 1,000. Etc.
On the one hand, I know this ultimately has no bearing on the actual game as our percentage hp/dmg/item worth would be the same as it is today with such high numbers. But on the other, high numbers have always been reminiscent of sci-fi IMO, not epic fantasy. I imagine a warrior hitting for 200dmg while I imagine a deathstar hitting a planet for 1,000,000dmg. Not to mention that smaller numbers are easier to process and easier to calculate with on the spot.
So what do you guys think? Would smaller numbers contribute to WoW's fantasy feel and practicality, or does it really not matter even if we go into billions and trillions?