Things is, I rather have end game grinding than questing. love tyrs hand stuff(if you played vanilla) but most recent example is Timeless Island in MoP. There was elite mobs and tons of rare that all had chance to drop epics upgrades for me and my alts. Mobs that doesn't get one shot but requires at least a little effort or can be used for bench-marking how strong your character has becomes. Mobs that feel satisfying and rewarding to kill. I have nothing against that really and I thought Tanan Jungle would bring something like that to WoD but sadly it seems I was mistaken there. :<