Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Well I found the movie fucking awesome. Some people really just hate on everything I guess.
I liked it, only flaw it has, really, is that superman is too dark, and the story was rushed.
If you're looking for something that has plenty of sweet action shots, and scenes taken right from a comic book panel, you will enjoy it. Batman and Wonderwoman fucking nail it.
I think it goes without saying that most WoW players and fans of the Warcraft universe will probably like the movie. The problem is that in order for Legendary to make enough money to cover the cost of production and for there to be ANY chance of a sequel it also needs to appeal to mainstream audiences. The critics are not judging the movie with the hardcore Wow & Blizzard audience in mind they are judging it as a stand alone movie & based on the writing, production, direction, acting & accessibility to general audiences. Their criticism of the film on that basis is therefore perfectly valid.
The problem for the WoW movie is, unlike Marvel & DC films which have some general appeal with normal audiences due to a carefully cultivated introduction of their universes over time. The warcraft universe is a complete unknown to most people, they will be judging whether to see the movie based on Critics opinions and word of mouth. On that basis the most likely scenario for the Wow Movie is a moderate to reasonable box office over the first weekend when all the hardcore fans go to see it and then dropping like a stone in the following weeks. The chance of a sequel are probably slim unless it's as a cheaper straight to video or Netflix type option.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
These are 2 recent movies with motion capture I think are comparable (Warc. is more fantasy) in box office numbers
Rise and Dawn of the Planet of the Apes
http://www.boxofficemojo.com/movies/...eoftheapes.htm
http://www.boxofficemojo.com/movies/...noftheapes.htm
Rise: 482 million total
Dawn: 711 million total
Fact (because I say so): TBC > Cata > Legion > ShaLa > MoP > DF > BfA > WoD = WotLK
My pet collection --> http://www.warcraftpets.com/collection/FuxieDK/
I know this thread is a shitpost (or whatever you call threads that are meant to rile people up), but the latest frontpage post with uodated info about the movie tells quite a different story.
Must be kinda awkward for you.
Last edited by Theoris; 2016-06-13 at 06:51 AM.
Critically, the movie was a dud.
Domestically, the movie's performance in box offices has been completely unimpressive.
But its overseas cume has been record-breaking so it cannot be viewed as a total failure. We still do not know how much the Chinese bottom line will affect the movie's total performance but I'm sure we'll get clarification from the studio in coming weeks. I doubt they're disappointed with the film's overall performance but it still seems unlikely it will garner a sequel at this point.
I love how people think it needs 500 million to break even. Seeing as they will continue to pick up money from DVD sales, Netflix sales, Cable TV, so on and so forth. Not to mention merchandising and any number of people who buy at least 1 month of wow time (Equal to another ticket sale). As well as intangible assets, such as name recognition, and just plain marketing value of having a movie.
I just find it odd people want it to fail... Like, why?
- - - Updated - - -
Yeah, Batman V. Superman likely won't get a sequel either. Seeing as it was a critical dud. No way they will make a Justice league movie after clickbait articles decided they didn't like it as much as the avengers.
It's honestly kind of sick, the amount of people that have been ready to dismiss this film since it was announced. Keep in mind, this is coming from a person who considers this movie a 6.5/10. The hate for Warcraft is unprecedented and incredibly one dimensional. Critics of this movie giving it a zero or a three or whatever are plebeians. It has a ton of glaring issues but by no stretch of the imagination is this as bad as Battlefield Earth.
At the end of the day, it is an entertaining film with some serious issues. It could have been better, but it could have been done a fuck of a lot worse. like I said earlier, I would give it a 6.5/10, and this is coming from a huge fan of the universe. People giving it a 10/10 are as blind as the folks giving it a fucking 1/10.
During the movie, I loved it. After the movie, when I started to go through stuff I wasn't so happy. BUT!! As I said, watching it, I just loved it. Goosebumps nonstop...
They really set the fundation for something more. But, if at least they would put out a 3h movie, then characters would have more time to develop and people would understand more whats happening.
BvS cleared almost $900M worldwide and had a domestic weekend opening literally 5 times that of Warcraft's. You're comparing apples to oranges here. All I'm saying is that so far -- despite its tremendous success in foreign markets -- it's still in a position where the studios could look at it as a failure and not make a sequel. And even if it does get a sequel, it certainly won't be made for the domestic box office.
A common complaint from non-fan critics that I find highly hypocritical, is that there are "Too many names" to keep track of.
What? Lets count them up: Khadgar, Medivh, Llane, Lothar, Gul'dan, Orgrim, Durotan, Blackhand, Garona, Draka. That's 10 total major named characters.
Is that a lot now? Because Star Wars The Force Awakens had way more: Poe, Finn, Rey, BB-8, Kylo Ren, Snoke, Dux, Phasma, Kaz Manada, Han, Leia, Chewie. That's 12 named major characters, and that's not even counting the three dozen minor ones that show up for a scene or two.
Another critically acclaimed movie, The Matrix had just as many: Neo, Morpheus, Trinity, Smith, Dozer, Tank, Switch, Apoc, Mouse, Oracle. That's 10.
Another highly acclaimed movie, Lord of the Rings, for the sake of discussion lets just talk about the first one, Fellowship of the Ring. There's Frodo, Sam, Pippin, Merry, Gimli, Legolas, Gandalf, Aragorn, Boromir, Elrond, Galadriel, Sauron, Saruman, and Gollum. That's FOURTEEN named major characters to keep track of. And not one person bitching about there being too many names.
What's the common denominator here? In neither of these movies did I ever hear anyone saying "man, that's a lot of names to remember, I keep forgetting who's who".
But then 8 out of 10 reviews from the Warcraft movie whine about there being too many names.
Hypocrite much?
Last edited by Derah; 2016-06-13 at 07:23 AM.
Por que odiar si amar es mas dulce? (*^_^*)