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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
More relevant quests.
You get far enough into Nagrand you could easily have ~10 pending quests going.
Assuming the quest count is the same in Legion...
You could be solo questing and your buddy logs on, and says "Hey man, lets do XXXX zone."
You aren't going to drop your quests you have been soloing. So you pick up ~ 10 more.
He logs off and your guildies holler at you for a 3rd zone. so you pick up 10 mo... oh fuck you're capped.
More relevant quests, means its harder to just drop them.
If said dropped quests are all in one quest hub, its not that big o deal, but like I said regarding Nagrand... get far enough in, and those quests are literally all over the zone. It becomes quite tedious to go pick them up again.
I really don't get why small quality of life changes offend so many people. No one would bat an eye if they finally increased your backpack slots. So why is it such a big deal to request more quest slots. Don't need it? Don't use it.
Some of us are hoarders and we feel like maybe, some day, we might complete that quest. (Probably not) If that's not you, fine. I bet your anal retentive quest log is sexy AF.
All I am saying, is I max out my quest log NOW, even with the "support" of greyed out, or greening quests. When they all become relevant it is going to be even more difficult.
Why does it matter? Any attempt by Blizzard to explain why would only be met with the usual mindless memes being spammed passive aggressively and outright trolling.
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We already have this. It is called "dont pick up quests until you are ready to do them".
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There is no "spamming the quest log with every quest possible" playstyle. Don't pick up quests until you want to do them. Simple.
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And why exactly do you need to have dungeon quests in your quest log if you aren't doing dungeons?
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If you don't like a particular zone why are you keeping the quests for them?
I ran into quest log limit in Alpha. It wasn;t that hard to do either.
Quests from leveling (and you have Suramar to level in at max evel so the leveling goes on for a long time) + quests from primary professions + quests from secondary professions (Archaeology, Cooking and First Aid all have quests) + quests from class hall campaign + quests from random stuff, like the Obliteratium we will have to unlock, and random quests you get to do like doing a scenario for Khadgar in Exodar + any quests you have for dungeons + any old quests you still had going that you don;t want to drop (legendary questlines for instance).
That's a LOT of quests you can have going all at the same time. It's pretty easy to get into a situation where you really don;t want to drop any of the quests you have, and the game is basically demanding of you that you continue doing and accepting quests for your activities.
But wouldn't an easy fix for Quests above lvl X is limited. While low leveled, dungeons and proffesions are not? or is that to much coding that needs to be done?
that way you can keep your old ones which you wanna do and limit daily's and lvling boosting quest (pre exspansion idea but might aswell hav it it)
Last edited by mmocc1a1fece26; 2016-06-03 at 01:19 AM.
The quest limit should be for preventing players from having a ludicrous number of quests. if the limit is ever preventing normal play(like a limit of 25 is now) then the limit needs to be increased.
Just off the top of my head... working towards flying, and any other achievements.
If those are my motivation for keeping the quests... I am going to be even MORE reluctant to get rid of them, because the last thing I want to do is make myself spend more time in a zone (that hypothetical zone).
Pro answer... Care to actually give a better solution ? The problem arises on alts that can do short dailies, like the garrison building ones, which cannot be accepted, if the account wide quests cause the alt to exceed the 25 max quests.
Also, i noted that an area objective (like the tanaan area objectives, Iron Front etc) ALSO counts as a quest towards the 25 quest cap.
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What a fail suggestion. Seems you haven't noticed that since MoP, whenever they launch an expansion ALL PREVIOUS CONTENT XP is reduced by 90%, exactly to force people into the new content and not do old content that they already outgear. If you think the hassle will be worth it (given the travel time to deliver all those quests), go ahead and do it.
25 is more then enough.
Why not remove quest limit? That way you can just ignore quest log forever, woohooo, more quality of life than ever!
Yea, no. Leave it alone.
(Hint. You can abandon quests and go pick them up again later if you want\need to)
Last edited by hulkgor; 2016-06-04 at 01:41 AM.
*Shrugs* I can understand raising it to 30, but 50 would have having that many quests really cluttered in the window and on the map.
I am both the Lady of Dusk, Vheliana Nightwing & Dark Priestess of Lust, Loreleî Legace!
~~ ~~
<3 ~ I am also the ever-enticing leader of <The Coven of Dusk Desires> on Moon Guard!
WTF you're on? So, i am not allowed to switch to do my dailies on alts, because i picked up some account quests on my main?
Also, if you wouldn't be so friggin ignorant, the Inn gives 2 various dungeon quests each day. It's more efficient to gather all relevant quests of a dungeon and THEN do them. Since all WoD Dungeons have 2-4 dungeon quests from the inn, those pile up quickly.
They could add this, but it will cost a raid tier.