Why are people criticizing the number of 10/10 ratings but not 1/10?
I haven't seen the movie yet, but it is equally asinine to think this is "the worst movie ever made" as it would be to say it is the best...
If you're going to leave out the 9 and 10 ratings, you would also have to leave out the 1 and 2 ratings, right? That is, unless you have an agenda.
While both scores are equally as absurd, let's take a look at the breakdown on a site like Imdb as an example.
12066 (44,1%) gave it a score of 10.
657 (2,4%) gave it a score of 1.
That is why. The sheer amount of people who gave it a 10/10 just because it's Warcraft heavily outweighs the amount of people who gave it a 1/10, just because it's Warcraft.
Last edited by Relapses; 2016-06-05 at 02:20 AM.
So. Is the movie a failure or not?
We cannot say until the next Tuesday.
So far it's very average.
Saw the movie today...or yesterday...its 1:00Am.
Its a good movie,its not a 10/10 but i would give a 8/10.There is just some Lore changes that i don't like and i think would make the movie better,wich i can't tell because...spoilers.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Saw the movie last Wednesday, thought it was brilliant. My Dad, who has no Warcraft lore knowledge whatsoever, tagged along and liked it too.
Just wanna say that the reviews are one person's opinion and you should go see it for yourself and form your own opinion.
I'm looking forward to the sequels and this is a movie I'll be adding to my home collection.
I got no problem with it. WC is entering new territory that is cinema.
I really understand those guys that vote 10s or 9s before watching the movie , really do, because word of mouth is important.
They want the film to do well at the box office, thus securing a sequel.
BTW it has made 70 million so far in 28 countries, and it is about to open in 37 more countries.
http://deadline.com/2016/06/warcraft...ou-1201767383/
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
People also tend not to understand how box office $ works.
A film will cost like $200 million to make, and make $250 million at the box office and people will be like "Oh well it still made $50 million" which isn't true at all.
The reported budget for a movie does not take into consideration marketing costs.
Also, studios do not get 100% of box office receipts, theaters and various middle men get a cut.
You also have to factor in taxes, all that jazz, and then opportunity cost. You could have just stuck that $200 million dollars in something else.
The industry rule of thumb is that a movie needs to make about twice it's production budget before it can be considered an actual success. It's not a perfect formula but it's far more accurate than just looking at the box office receipts - production cost.
Another thing people often don't understand is why domestic box office is seen as more important than foreign. the main reason is because studios get a smaller % of foreign receipts than domestic. There are more middlemen taking cuts for oversees distribution.
With a pretty high ~$160 million production budget, the Warcraft movie will need at least $250 million domestic to be considered financially breakeven (or slightly less if it does very good oversees).
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One thing this thread has taught me is how woefully misunderstood Rotten Tomatoes is.
The % is simply what % of critics gave it a favorable review overall, that's it.
So a mild thumbs down is counted the same as a huge thumbs down, likewise a mild thumbs up would be counted as a big thumbs up.
That's one reason WarCraft's score is lower than people think is fair, most critics are giving it a negative review, but only mildly negative.
Last edited by Zaqwert; 2016-06-05 at 05:45 AM.
I'll reserve judgement until I see it for myself. But, it's in a whole line of movies the family wants to see. X-Men, TMNT 2, Warcraft, and others. Going to be a busy summer.
Nope. Your formula completely ignores International audience. If Universal went into this movie knowing it has to be $250 mil domestically to only break even, the movie would not be made.
In my opinion, and I stress again, my opinion, NDA for US reviews was put there for a reason - they anticipated US critics won't really embrace this movie, and US audience generally being susceptible to critics opinion a bit more than EU/Asia, they expected to make less money in the domestic market. They are banking heavily on China/International. So far they made $70mil in 28 markets in a week, with 37 more markets (including US and China) coming into play in the next two months, so Warcraft is actually doing quite well. I still think $25mil domestic opening is a bit pessimistic, but time will tell.