Originally Posted by
scubistacy
I surely would like something like that, but there's a catch: Content with involvement can be done exactly once. I got Tarecgosa on my main, farmed the Vala'nyr mace on my priest, now I work on Fangs of the Father on my rogue (solo, because I was not raiding much in Cata, and did not had a decent Ulduar group back then), and I did earn the title and green fire on my Warlock in MoP. I got Gara on my hunter and also the green fel wolf after beating the special rare in Tanaan. I usually do every meaningful content out there, completing explorer and loremaster achievements etc. I also farmed most repuations to exalted, I collect patterns for all my crafters, pets and mounts, and dabble in pet battles. This is all meaningful content to me, even farmin mobs for rare drops or materials. I did all flying content out there, all Netherwing races, and got Exalted with the Cloud Serpent faction on 23 of my characters, before they made the riding skill for these mounts obsolete.
But having to engage mobs which are not interesting and not engaging besides blocking my path to my intended objective is annoying, especially if you are doing it for the n-th time. It's okay if you have to fight your way through while leveling. But afterwards, I want to switch my attention to other things, because I already did my share of killing random things, more than enough. I want to spend my time in a way which I control, not Blizzard. I am already controlled by my job, commuting by public transportation, and many other things. I don't like being robbed of freedom in my favorite game for some obscure reasons which I just cannot believe, because we have had 4 expansions with flight and everything had worked out fine.
I don't understand why they are so crazy about this, anyway. If people claim that flying destroys their gaming experience - then it's their fault. I would never do something which I don't enjoy. This is why I don't pvp even if it provides me gear which is probably better than things I get in dungeons and LFR. I hate PvP, and I restrain from doing it, and I don't complain that I don't get PvP gear, because it's my choice. I also don't complain that Blizzard should remove PvP, because I know that many people enjoy it, and I don't want that they suffer because of my negative attitute to PvP. I only wish there would be a game mechanic which separates PvP and PvE balancing, so they could tune things separately.
We have had something similar for flying and no-flying before. We have had flight in the main zones, which are there for leveling. And afterwards, when additional zones were added, they were without flight for the endgame. Nobody who loved flight complained about no-flying on Isle of Quel'Danas, in the Firelands, on the Isle of Giants, Isle of Thunder or Timeless Isle. This was a working model where both groups have had their type of play supported. Now, Blizzard deliberately works agains one of these types, and this is not fair.