Originally Posted by
voidillusion
I agree with many of your arguments but this last idea is flawed by the simple fact that it was already attempted and failed miserably. Example: At the begining of Cata the Dungeons were made a bit harder to demand a higher lvl of cooperation, you should remember this. Result, it failed miserably because the majority of the current playerbase doesnt want that anymore it seems. Most ppl still enjoy to queue, run for 10 mins and leave. It's the current pace of the game.
Given this you have 2 options, ignore the portion of the playerbase that still aspires for that intricate level of time investment and character build up and keep slowly beeling more subs there, along with the remaining that leave for all other reasons, or leaving the current game in it's current path, serving a well estabilished portion of the playerbase and at the same time open up an alternative to the remaining players.
There is also a fundamental disagreement about the possible impact of that on the game overall, some think it would harm the current version, i think it would actually do wonders if the chosen model was the correct. Meaning, if you actually needed a standard subscription to play on classic servers, it would for sure also open the door for players aspiring to play on classic servers, also playing on the remaining servers. I don't see why this has to be black and white, why any user can have some chars on a classic server, and some chars on legion servers, the sameway many ppl play on both alliance and horde and have chars scattered across several servers.