I like it, but it will probably be changed after massive outcry on forums from people when they feel they are being "locked out" from content because they can't queue for it and see the dungeon.
My point fly right over your fucking head, but that is usually the case concerning you.
My point is Mythic belongs on the random finder to begin with because they're fucking piss easy as is. The restriction is asinine and just a way to slow players down.
Mythic+ should be the only dungeons you ahve to manually form groups for.
Now do me a favor and don't reply back to me with more bullshit.
Tikki tikki tembo, Usagi no Yojimbo, chari bari ruchi pip peri pembo!
Pfffft ahahahaha, yeah like mythic dungeons now, only 1% of player base do/did them...*sarcasm included*
And comparing a 5 man dungeon to a 20 man raid...ok :|
I don't care about this change, the only things I fear are the stupid people who will ask for idiotic IL to do them.
Which is everyone else's concer. I don't mind not being able to do Mythic+. That's not my game. It's hard for me. But why lock us out of 2 dungeons by making it Mythic only? Sure I could use the group finder but unless I have heroic raid ilevel and maxed out Artifact noone will take me to even try it.
Game design has always been influenced by people's insecurities. The biggest one being 'top' raiders feeling insecure and pressured into completing everything there is in fear of 'falling behind', making it impossible to add nice things (like world drop legendaries or titanforged items) for normal people without a lot of crying and whining from those 'top' raiders. Often times the ideas get scrapped all together because of this (set gear in LFR (hopefully returning in Legion)).
So that's not really an argument.
I'm happy you are concerned with my well being, but I assure you, I do fine in the real world. I'm an introvert, I don't have any friends, but I am more then capable to fake socializing and going about my day to day business. That even includes giving presentations for boards of directors and such. That's not a problem, I don't need to become friends with them, I just need to be pleasant and professional (it's very much like LFD, just group up with random people, do your thing and leave). I do need some time to recuperate from that, which I do by playing games. Alone. In my attic. And I don't want to have that same socializing pressure in my game as I have in real life. Works fine in WoW, there's no need to form relationships, you can simply work together with random people, be nice and say hi and part ways when you're done. No pressure.
Except these two dungeons.
It has nothing to do with challenge. I'm skilled enough to do Mythic (dungeons, probably not the raids, although I never tried). It's just that I don't need the added pressure of actually forming bonds with people to do content with. Or the pressure of people expecting you to have ilevel 'this drops here' + 30 and super skills. People in premade groups behave differently towards new people then people in random groups. The ones in premades are less friendly, less social, less accepting and usually extremely rude when you make a mistake. I like people in LFD better, they just say hi and we all do our thing. When we wipe, we run back and do it again. If it really goes south, you can leave and quickly find a new group.
It's not the end of the world for me. I'll skip those two dungeons and there's still plenty to do, but I do think it's a bad decision. Contrary to what you believe, many people are not looking for friends in a game and play solo. The absolute succes of LFD and LFR are proof of that.
Its because of casuals in this tread that we cannot have nice things. Blizzard finally does a great decision and you all are bashed them, like honestly stop runing your game with 'i want this to be fast and easy, instead of being challending and rewarding'. Nothing in life is fun if you can instantly complete it and be done, its the journey to get to it that makes it rewarding in the end. If you login to wow and instantly get full bis gear would that be fun?
Tikki tikki tembo, Usagi no Yojimbo, chari bari ruchi pip peri pembo!
I actually like this idea. It seems to have a goal, progress through the dungeons, using your skill and ability to unlock harder content.
Heroic and especially normal Court of Stars were 100% pointless. Once you unlock them, you're beyond the point that they matter at all. Noone does them, except for the initial quest. And also noone gets into them by chosing a random heroic dungeon, because the great majority in the queue hasn't unlocked it.
In the end it really doesn't matter if normal or heroic CoS existed or not. You'd never see it.
whatever change, not like mythic dungeons are inaccessible. be half decent at this easy as fuck game and you can do them. what's the problem?
Let's not forget that mythic+, challenge modes, and mythic raiding already exists to fill the high end pve niche. What purpose is actually served by making the two dungeons in question mythic only?
Why not have normal and heroic versions like the other 8-9 dungeons, and leave mythic mode locked behind completion of the Suramar quests like they already are. Wouldn't that satisfy everyone?
oh my ... i can already see the salty tears ...
People will adapt and do them anyway as long as the dungeons are fun to play.
I see no reason to cry over this
I think it is stupid, I am not likely to do either of those dungeons but I don't care that much.
Peace is a lie. There is only passion. Through passion I gain strength. Through strength I gain power.
Through power I gain victory. Through victory my chains are broken. The Force shall set me free.
–The Sith Code