Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
65 million is what you'll gradually accrue over the whole expansion, or at least most of it. As mentioned here, all traits are unlocked with ~5 million. The 20/20 shit is just for fluff and to still have SOME reason to care (albeit not too much) for AP after getting your trait tree filled.
Did you even read the post?
oh wait its skannerz22.The traits you purchase in your Artifact tree have had a significant cost increase. Items that grant Artifact Power were very significantly buffed.
you don't know what rationality is you don't have the brain power to comprehend it
if you want rational
then rational is keeping the requirements low and buffing the gains so people do not generate the potential for delusional fears of never being able to maintain their alts here is one of those which has already fucking happened and this is just 1 of the many that have begun appearing
now imagine 4-6 million of those people begin complaining to blizzard because all they see is a big number 65 million on artifact talent calculators during legion when they get curious how much it will take to max their artifact
people who don't have the patience will 100% walk out of the imaginary door and not bother to come back to the game then people will complain of empty servers then people will leave the game due to people leaving the game..
THIS IS RATIONALITY
keeping the requirement low a max of 100k
and having the gains to suit that amount it is easier for people to comprehend
it's obviously too hard for you to comprehend since you wouldn't of made your post if you were intelligent enough to have the insight to..predict the future..based on analyzing the evidence or the past of blizzards mistakes
big numbers have already scared off players they quit over the fact people have 3mill health they are unable to understand it's normal so they start shouting they need item level squishes when they don't, blizzard needs to prepare better in the future
then people quit wow because they don't want stats squishes because they like feeling powerfull
then more people quit because the server is empty then more quit because they quit because they think the game is dying
delusional fears
is all i am suggesting that needs to be prevented
i am rational, you're not, go back to school, go read things online, go learn how to think properly first before making stupid comments
Last edited by skannerz22; 2016-06-15 at 09:13 AM.
-Proffesional Necromancer-
OP you are so far away from rational I don´t know how to categorize you.
You gain more overall. But you don´t need more in the lower bracket. So there is a definitive goal. Keep the price at higher points but make it easier in the lower points. Which was pointed out but you ignored it because it doesn´t fit your agenda.
The last 20 levels are irrelevant.
It's as if they want you to play the Game.
Aint that just amazing?? When you play an alt, you will actually feel like its a 2nd character, instead of a junior to your senior main. I am glad, that their current catch-up mechanic is a bit slow, because it will make it so that alts take a large amount of work, as they should require. You are having multiple characters, so your load/time used, should be multiple times higher, if you want to keep them maxed out. It is unnatural for you to completle a lot of stuff on your main, and then have it given free to you on your alts.
Let alts be as hard to max out as mains, and you will see, that being an altoholic becomes a much more honorable titel. Right now, any smug/thug can get 12 alts in HFC item lvl and get ready to raid heroic in a matter of a few months. Its stupid, that alts just ride on the back of mains.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.