Originally Posted by
Very Tired
Here's the thing, I don't think MMR really works well in this type of game. It's very possible that some games are matched with 12 equal skilled players, but the deciding factors could have such a big influence on the game, it produces those 1 sided stomps we all see. The basic problem is the game is trying to define player skill, which player skill itself can fluctuate wildly in a game with 21 different unique heroes we are expected to swap to at anytime.
For example, I'm best at Junkrat with the most time invested in him and where most of my positive MMR comes from. But if someone else on my team picks Junkrat and I have to go suck on another hero, then the game is no longer equally skilled.
Or if I want to get some practice at a sniper, which I suck at, I'm only going to be matched in high MMR rounds, and end up being a huge burden on my team.
Sometimes I would even go as far as to say they should just do away with MMR and go completely random. The worst thing that could happen would be one side would have far better players and it would be a stomp... because that's already happening right now, and a lot of people believe it's on purpose.