"When the team set out to make Legion, the goal was to solve the content drought problem by making expansions faster than they have before.
The team made sacrifices along the way to try and make Legion faster.
They discovered along the way that there is a certain amount of time that goes into making an expansion that is up to par with what players expect and deserve.
If an expansion was just some new zones and dungeons, like a bigger patch, they probably could make them faster.
When the team starts adding new systems or classes, it takes time to iterate on the new things and get them right.
The team was too ambitious with their targets when planning for Legion.
The team has learned their lesson and accepted that they can't produce an expansion faster, so the plan moving forward as they start working on the next expansion is to make sure Legion has a lot more patch content."
Glad to hear that. But am I the only one who thinks that they should have learned this lesson a long time ago? It took Legion to learn it??? Really?