Originally Posted by
Rotted
My favorite so far,
Temple of Anubis defense, pay load section.
Play Torb, and get your mate on Mei.
You run under the bridge and take a left turn up one flight of stairs. You then see a ledge on a building which WM, Pharah etc can get up, but its completely useless.
However, stand in front of that and get mei to icewall lifting torb and herself on to it. After this, to your right is another ledge slighty higher, do a icewall again and you can run across it and jump up.
Once you there, place your turret because if you fuck up the next bit, theres no time to get back up
go right to the corner / edge and you can see one more ledge (This will now be directly oppsite the bridge and roughly above the archway into a building, You go to the edge of the ledge your on, then take a leap of faith trying to reach the next ledge (You can't icewall this one).
Once here, you have a massive height advantage and its in LoS of anything advancing from their start area but once they get inline with the bridge or come through the arch, the turret sees them. Time it right with the rest of your team and you now have fire from both back and front (The turrets not easy to hit even for a pharah) and can bottle neck people nicely
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