Originally Posted by
KrayZee
Thats not how it works in WoW. It's the opposite in fact.
LFR opens weeks later too, which means the "fastest" way is to run normal/hc. Not sure what exactly "ruins" your expierence either.
You might chose to play it on LFR difficulty because you are too bad/not social enough to do it on normal or higher.
People that do this have no motivation from the get go, they are not interested in it. All these people that start and stop with LFR are players you'd never encounter anyway if you play on higher difficulties. That's the point
You are basically saying "please enjoy the game the way I do".
Your peeps don't want to play PoE with you, because they don't like PoE, not because it was "too easy". They don't have any interest whatsoever in minmaxing that game, because they don't feel like it's worth it
People run Greater rifts 80+ and then there are some that think 50 is enough, everyone has his own comfort level.
People run LFR, but then there are some that like to min/max and run Mythic etc.. Let people do what they want.
If they think LFR is enough, then LFR is enough, why would you force them to do harder stuff if they are obviously not interested and would rather stop playing? (which is what they probably do?)
The important thing right now is that there is a difficulty for everyone and not only that, there is also a more than decent risk&reward system (or effort/reward).
In WoW's case, you can't get the best gun from farming easy difficulty, you get a crude version of the best gun, in some cases, not even that (set items).
This discussion also highlights the problem with Blizzard's focus on Raids btw. If LFR is the reason why people stopped playing, it only means that there is nothing for them to do, other than "seeing" (because they are obviously not playing for the difficulty or because they want to "achieve" something) the Raids.
Wow... so every game that has several difficulty levels to choose from is garbage and makes no sense?
You can beat absolutely everygame on "easy" and get the whole 100% story experience, just like WoW. Why is it that so many players don't bother chosing "easy"?
WoW is not designed the way you described, it has absolutely nothing to do with something so absurd. WoW is designed to please everyone and every player at every level of commitment. You don't start with the best gear, you don't even *GET* the best gear on "easy" (unlike most other games where difficulty doesn't change item drops). You don't even get to teleport to the end boss, you actually *have* to play everything in between. You can't start with LFR wing 3, you need to start at 1, beat every boss and....ugh, why do I even bother. This is so wrong, I don't know where to end this.