Wish they would switch the animation on slam, it looks terrible.
Also, does deadly calm go against tactition? If we're not spending rage, then we won't be proccing tactition correct?
I'm hoping there's still a bit of tuning for tactician, but in the meantime, they could stand to reduce CSs CD to 25 seconds instead of 45.
The only problem with this is Arms is still total shit on single target damage. It only feels powerful because of the even larger amount of shit Arms is without CS up lol. Now, if you're talking about PvP. Sure, the spec is pretty solid on the damage end. But that's because a lot of the PvP talents are fucking overpowered and drastically effect CS uptime/procs.
Also, I nor anyone else, is asking for 100% uptime. We're asking for it be more reliable and engaging. Because going the full 45 seconds or close to it without a reset is about the worst thing ever. And it happens more often than you might think.
Agreed, going ~40s without a CS proc is about as fun as chewing glass..
If Mastery were to increase the chance for Tactician to proc, instead of increasing the initial damage of CS (but still increasing the debuff bonus), would be a reasonable change i think.
The slam spamming going on now just makes for beyond terrible gameplay.
Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It does not dishonor others, it is not self-seeking, it is not easily angered, it keeps no record of wrongs.
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Should only really actively look on how it is to play the spec, tuning still is ongoing so any and all DPS numbers are completely irrelevant.
Personally I'm hoping Arms is the raid spec because I will PvP with it. Having to Prot to PvE solo/outside of raids, Raid as Fury, PvP as arms - that will truly stink at the very start when its hard to work it up... I'm guessing Prot will suffer the most cos that is the lower end of all my specs -.-
The damn sound that Focused Rage makes... and that you need to press that every 1.5s - omg.
Last edited by mmoc3168b44dc7; 2016-06-26 at 07:04 PM.
Fury dps is heavily dependent on making use of War Machine and how good your Enrage uptime is.
Arms is dependent on CS resets but as a whole, is lower damage across the board.
Doesn't mean Arms can't put out good damage, or perform well next to a Fury Warrior under the right conditions, but as nine out of ten times, it's going to fall behind.
Its alright, i completely understand that what i'm saying is anecdotal, but i find it hard to believe that Arms can perform better/on par with Fury when the majority of my personal experience is that Fury just literally stomps over everything in 90% of situations (Except DH's). I've not really experienced many players above 840 and i haven't been in mythic dungeons yet, everything I've experienced is from either heroics or LFR (Yes i know, LFR...)
Can i ask then, if Arm's 9/10 times performs worse then Fury, why would you ever bother taking a Arms warrior? Surely you would just make your Warriors spec Fury and Arms is just relegated to everything but PvE.
Fury is tuned quite high right now, where as Arms is quite middle of the pack. Numbers will fluctuate a lot before the game goes live, so focusing too much on them right now doesn't serve much good.