Good. Being forced to play on a camera factor that makes the game have feel way to distant in order to be on the same grounds as everyone else is bullshit.
Good. Being forced to play on a camera factor that makes the game have feel way to distant in order to be on the same grounds as everyone else is bullshit.
As a tank and a raidleader this is a horrible change. Jesus Christ.
"We removed keybindings, because some people clicked the buttons and we thing keybindings give an unfair advantage over those who click!"
- - - Updated - - -
There will be third-party programs that will give you camera control like you never had before... I have a tool that detached the camera from my player, so I can play rogue with the viewpoint of a mage. Problem is, the tool is bugged as hell and has problems reattaching... but when the need for such tools grows better ones will come along.
Poll should of had a third option "No but i would of if i had known it was possible"
It is a horrible change for raiding ....
Next change : "we removed third person view camera because we believe the player should see what the character see".
Last edited by mmoc18e6a734ba; 2016-06-26 at 12:43 PM.
OMG what a horrible change! How it gives unfair advantage in wow it does in starcraft but here there is no fog of war and you can see up to render distance anyway. OMFG whoever came up with this ide needs to be kicked in the nuts... repeatedly...
Rarely used this command, cause i hate to not see my character... also never had a problem with only seeing the feet of big bosses as melee, it was just always fine for me... but don't understand the decision either. The argument for removing this command is really dumb
Why not dynamically change the maximum distance based on the content the user is experiencing? E.g. make it bigger when fighting huge raid bosses.
I've played with the console command ever since I first entered the game. I thought the camera was too close, so I searched for a camera distance macro for WoW. There was one, and now 11 years later it's gone. Why?
If you make the argument that it gave an unfair advantage over those not knowing about it you should just remove addon support as well. There are a bunch of people who don't know of addons or certain addons and there are people who can make their own addons and never share it with the public. If you first start going down this road, you can't stop. If you do, you end up looking like you don't take your job seriously.
I don't get it, just change the max camera dinstance based on the content being consumed.
This is just awful.
First thing I had to do with a fresh install, beta or PTR is to google the command, because I could never remember it. Zoomed in game felt really uncomfortable to me, like something suddenly preventing you to do the usual thing you've lived your whole life with.
Why improve the view distance and the nerf the camera? It's a huge hit to a flying/riding, exploring, questing, and raiding experiences for me. God damn, unbelievable.
I didn't expect this from me at all, I wasn't that annoyed about my mangled class or game mechanics, another cut zones, garrisons and whatever, but this change made me really really angry.
If you wanted to have maximum situational awareness (you want this while progress raiding mythic) - you would most likely run with this command. If not, you'd have less situational awareness than others and be at a disadvantage. Maybe it's not a big disadvantage, but it certianly is a disadvantage.
While I am kinda disappointed. I understand their reasoning. Much like FPS games cap their FOV. This is pretty much the exact thing.
Aye mate
Okay yeah, let's go ahead and try to enforce player parity.
30 FPS hardcap when?
Mandatory 1024x768 resolution when?
Non-modular graphics when?
Removal of add-ons when?
Deletion of all third-party helper sites when?