But the nature of stories is to have a happy ending. Therefore, good always triumphs. We know this when it comes to almost EVERY story and narrative piece in the world. We all knew that Harry Potter was going to kill Voldemort (spoilers!), James Bond escapes certain death and stops Blofeld (spoiler again!) or that Po would become a kung-fu master and defeat Tai Lung (more spoilers!). What's important is the journey and how the inevitability of that expected triumph would come to pass.
Sure, the forces of Azeroth will prevail over the Legion, but will it be a sure victory this time, completely ridding the world of the Legion once and for all? Or will we only push them back for an expected sequel X number of years down the road? Even more important than that, how will things in Azeroth change for the long haul? We've already seen the loss of a couple main NPC's right at the beginning of everything, with still at least another year worth of other shocking changes. It is these elements that make the story worth experiencing, not who comes out on top at the end.
They missed a huge opportunity on Draenor to let Archimonde/the Legion win to show us why and what we should be afraid of.
The Legion cannot win on Azeroth or the game ends. Draenor on the other hand they could have destroyed without too many repurcussions.
It's pronounced "Dur-av-ian."
Or if you have better writers than Kosak manning the helm.
Letting evil win at the end of an expansion could be done - and done well...but I have severe doubts the current writing staff could do it (cough Grom taking credit for defeating his own troopscough)
It would be like us clearing out the Legion, somehow, and things look good - and Azshara pops out of the Mealstrom and lays waste to everything and the world is plunged into chaos...and the next expansion starts with mopping up, regathering the forces and assets, and coming up with a plan, and the next two content patches deal with the plan. Now it's fighting Ashara off - and keeping the Legion at bay - a war on two fronts.
I don't see them doing anything like this, however.
More than that, I wish our char would become Evil, would say fuck it and use the powers of the Void to try to defeat Sargeras. Kinda like the Blade&Soul approach.
Or as someone else said, they missed the opportunity in WoD. It would have been extremely nice to see us getting defeated and having to retreat as fast as possible through the portal to avoid the destruction of the planet.
Evil does win on occasion, but not very often. We lost in the Throne of Tides dungeon, Broken Shore is probably the worst loss in WoW for the good guys. I'd even consider WoD a draw because Gul'dan escapes and begins the fucking up of Azeroth. An expansion where we lose is hard to make without a sequel xpack (WoD to Legion), but there are a few individual battles that we lose every now and then. Not enough of them though
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"Suddenly Azshara" strikes me as bad writing. Essentially a Deus Ex Machina for the Legion
Shhhhh, she's doing magical trig bullshit trig substitutions
The evil side winning is a good idea, though it's a bit hard for them to apply your version of it. "Winning writes history" can't happen if the winner is the Legion, the Scourge, the Old Gods or the naga. It could happen if the winners were Garrosh's horde (or Iron Horde), the Defias or certain other groups, however.
And it would be pretty cool!
But I think the way the "evil" could win would be: we kill one of their greatest generals/warriors/whatever, but they're still able to do what they wanted.
In Legion, for example, we could kill Kil'jaeden, but only after he (or one of his servants) summons the avatar of Sargeras. The avatar goes away somehow, to a new continent we didn't know existed, and we kill him two expansions later.
Evil can have degrees of success over good, such as Cairne, Bolvar, Garrosh, etc becoming corrupted or getting killed. Gul'Dan can get away, Theramore can get destroyed & Jaina can take a 180 in her personality, & alliances between the factions can erode. We also lose to evil in countless other ways due to most of the new races we encounter almost entirely get corrupted or obliterated by the undead plague, old god corruption, or trolls wiping out their own race in exchange for power grabs. That is a big loss to evil by itself. However, there are some things we can't allow evil to win at. Archimode couldn't have destroyed Nordrassil or Azeroth was toast, the Legion can't have too big of a victory in itself or Azeroth will be toast. If they did have a huge victory they would be able to quickly destroy Azeroth, faster than what would probably constitute an actual WoW expansion.
Wod would have been a good one to make us lose, as it would have no impact on our reality. And legion could literally start as it's going, maybe with a slight alteration of archi coming with guldan.
The thing is, do you really want to invest nearly 2 years of playing into a progressive game, where each week you get stronger, only to lose in the end? Maybe some would, for either a change of flavour or good lore, but the majority wouldn't, it would feel a big let down
I don't think an expansion like that would work. It would need a greater than Cataclysm level of work on the world to make it believable, and assuming that the characters come back into the world's good graces it would need another rework the expansion after to set things right again. Maybe if Blizzard's track record was better, but I don't see them putting shit out fast enough for something like that to be reasonable outside of making a sequel that works with that theme in mind from the ground up.
Maybe having us lose "a raid" would be doable, but that's not really on the magnitude that you seem to imply in the OP.
I sure wouldn't want Legion demonologists to win the battle, one expac about them is pretty much enough, and we still got their background in BC, albeit mixed with Orcs, some Draenei both good and evil, and BE . If they win, they sure will be another xpac about them, not necessary the next one but later, at the expense of other content.
OP plays and is found of warlocks and demonolgy, maybie, and want them to win in Legion.^^
NB : I am not found of Demons and all of this myself, but this xpac is a necessary evil. I sure hope we will get something new next time...
Not trying to spoil anything here, but if you've been playing the beta or watching coverage, you know that The Broken Shore Invasion doesn't go well for us.
Everyone on the internet is a dishonest actor.
Because of the way the game is structured, the only way for players to "lose" is to have the rug pulled out from under them in an unsatisfying way.
Killing a boss but then having another NOC show up to say "ahaha! that was my plan all along!" just isn't very enjoyable, and wouldn't really add enough to the overall experience to justify that dip.
I believe they're going to be doing this for Legion. If you saw some of the spoilers, you'd know that we're going to be feeling pretty hopeless.