Current plans for home release do not include an extended edition/director's cut. Keep praying guys!
http://blizzardwatch.com/2016/06/28/...directors-cut/
If they used better cast than USA/Canada TV actors and quality props (not something made with a 3D printer) the movie would be better. People tend to overlook the script idiocy even on WARCRAFT-level if the picture is good. Make things that make sense. Make your tailor to fit the clothes so the king weren't looking like a clown with a toy crown. Why build huge and expensive sets if you have nothing good to fill them with?
There is not a single negative review that blames marketing. They blame wooden acting, plot holes, and any lack of CGI/live action coordination.
Too late cannot be broken down to a number so saying it won't mean much.
Again, Universal screwed it up, it might have been a success years ago but in 2016 it could at least been a decent box office film
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Lol at you 3D Printer Props?
The 3D printer tech is used widely and considered future technology.
They hired WETA the leading force behind their props...... Props are not a main problem!!
You are just nitpicking, camripguy, I suppose.
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Lol yeah, Video game adaptations are a problem genre, not all movies have to be bad.
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
FC: 3437-3046-3552
I wouldn't call it a copout excuse. Yes, I agree (as I have said before) that completely bungling the marketing is the bigger problem, but that doesn't make the other point invalid. Its pretty fair to say that the fact that, at least in general pop culture, Warcraft missed its peak by several years and that was a factor (again not the primary factor but its still a factor) in the movie's ambivalent reception. Its hard to get traction for a movie when you continuously go out of your way to mess up the execution.
They really should just change the title to "Warcraft: Missed Opportunity".
What are you talking about?! World of Warcraft is most definitely related to the Warcraft Universe. It's pretty clearly in the name. And EVEN if you disregard WoW, do you know ANYTHING about the Warcraft games? There are gyrocopters, siege tanks, blunderbusses, mortar units, zeppelins and more in them. Are you being intentionally stupid right now?
And I told you why I think it's a harder sell than you want to realize. It is all about money and if they don't make enough. Any chance of a sequel will be hard to sell at that point. It simply has to make more money than it has as their not in the business to just scrap by with a few million split between so many that got behind the movie in the first place. They all want their cut.
So all that you quoted in that post means nothing if the overall profit of the movie isn't big enough. The grand total has to be high or selling the idea of a second movies gets rather hard to do. That doesn't mean it can't get a sequel, Doesn't mean China can't produce it themselves or a sequel with a smaller budget in the hopes of a better ROI but then the movie itself would likely suffer for that move.
They didn't make enough to get a DC DVD as of yet. A sequel is indeed a hard sell as of the current numbers.
Last edited by quras; 2016-06-29 at 01:53 PM.
That's hardly a factor. Why? Because WoW was indeed more ingrained in the general pop culture but for all the wrong reasons. For your random moviegoer WoW was just that highly addictive game for absolute nerds and weirdos, the kind of stuff you had to stay miles away from. Every "pop culture" reference was enlighiting that, the way WoW was and how it was "famous" for being an addictive game, nothing in regards of the lore, story, characters and anything able to actually attract people to see a movie about it. Yeah, it could have pulled a handful of curious dudes but when there's money to spend most people will not waste it on something like that, especially if the marketing would have been on the same level of the one we got.
There's no "missed opportunity" unless you want to be really delusional. This is, by all means, the best situation we could have got, even though is far from being the ideal one. The alternatives look twice as jarring. The sooner people accept it the sooner will come in terms with it.
There was only a way to make it a bit better, you only needed Universal to not phone this shit.
Quras' point is hollow regardless because Director's Cut =/= Extended Edition. The first always takes a considerable amount of time to be released or even be taken in consideration, so the current financial situation matters relatively. How much the first DVD will sell will most likely decide that.
However, there's still hope for an Extended Edition.
Probably so but with the drop it's showing thats fairly telling to the outcome at this point.
If anyone was in the know, it should be jones and he doesn't know anything except we are getting a DVD with some extra scenes. Thats holding up to his statement that if they get enough money we get a DC. So they haven't got enough in their planning as of now and I'd wager that includes more pay steams then even we know.
Not anything to bet the farm on but enough to make a fairly good estimate they are not out of the red yet and back to the point I was making. A sequel would indeed be a hard sell. It just hasn't done well enough and their not in the business to scrap by on a few million.
Last edited by quras; 2016-06-29 at 02:26 PM.