Originally Posted by
ThunderTaco
Yes, because I like to repeat myself too : "Players consume content faster than devs can create it". Let's say a "content" patch (new art, new zones, new bosses, new dungeons, craft updates, pvp updates, it's a nice patch) takes 6 month to be created, the players will consume it in between 1 week and 3 months for the majority. Of course these numbers are not exact and invented, but it's to understand the point. That's why they have gating systems like lockouts, ids, to make the content last longer.