Originally Posted by
Dhrizzle
That's the thing though, it isn't the exact same mechanics. Different areas have different rewards for what you kill/collect/use, in one area you may favour killing the regular mobs, in another you might go for the harder mobs, in another you might prefer to kill the minimal number of mobs and click the sparkly things. Then there's the different special mechanics, like the brain-slug thing in Lost Veil Anzu, crossing into the Nether in Pillars of Fate, using a flamer on the trees in Everbloom Wilds or using a Rylakinator 3000 in Darktide Roost. Those or all things you can discover through experimenting (or on WoWhead I guess,) and I found it vastly more interesting than having a list telling me exactly how many of what thing I have to kill/collect/use.