Originally Posted by
theburned
Do not make the mistake to think reducing tranq cooldown by 1 minute is in anyway similar to increasing the throughput by 50%.
You are definitely right that it is a binary talent, which is either very productive or entierly useless, but even in the cases where it means you get 50% more tranq casts it rarely translates to more useful tranqs.
See krosus, its a 6 minute fight, without this talent it means you will get 2 tranqs instead of 3 tranqs, but you got a lot bigger playroom for the tranqs, wheter you use it at around 1 minute or 2 minutes you can most likely get a good 2nd tranq aswell. While with this talent you most likely have to put a significantly weaker first tranq, to be able to get the cooldown going so that you can get a 3rd tranq. While I believe this can be done pretty well on Krosus I believe it brings out a point about 2 well placed tranqs vs 3 okay-ish tranqs.
During progress a lot of the time you wont even be able to get off a 2nd time even with inner peace due to short fights, making the talent utterly useless, while other times it means you would have 2 tranqs rather than 1, which can often translate to tranq doing twice as much.
Mythic ursoc, has 40 second damage patterns lining up a lot better with 2 minute cds rather than 3 minute cds, making the talent a must, then you have fights like High botanist when you basically want a cooldown for every plasma sphere round, a 2 minute tranq can do wonders here, while also being a pretty spread out fight, so spring blossoms isnt exactly working wonders. Elerethe renferal aswell seems like a good place to pick inner peace.
Things like this leads me to believe this talent is in a pretty good spot now, it has its uses, but it wont be the go-to talent, and its not as situational as it was a few builds ago.
A tranq will very rarely be padding, rather than effective healing, the only time where it is considered padding would be fights like tyrant where the overhealing counts, it will never really pad the meters, something spring blossoms does very well, which also makes it a deceptively good talent, a lot of the healing is just there, but not necessarily that effective.
Which also brings me to a point I made on the beta forums, that germination is in a lot better spot in the t90 row, because it competes with inner peace which is situational, and spring blossoms which is basically mastery stacks and background healing, sure its higher throughput, but it won't keep your tanks alive, which often tends to be way more important when it comes to killing a boss.