1. #2321
    Cool! So we can approximate the studio getting 51% of domestic, 40% of foreign and 25% of Chinese market. That means Warcraft has made $174M in revenues, which is $100M less than its cost.

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    Quote Originally Posted by Vulgrym View Post
    Pirates of the Carribean: On Stranger Tides reportedly had a production budget of $250M, made $241M in the US but made so much money overseas that the studio felt comfortable green-lighting Dead Men Tell No Tales (next year).
    It made FOUR times its budget, 96% domestically.

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    27% in DVD sales look lucrative too, but I have a feeling people feel the urge to rewatch a huge city-trampling lizard more readily than permasneering Travis Fimmel and badly painted Paula Patton with fakeauthentic prosthetic teeth.

  2. #2322
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    Quote Originally Posted by Tackhisis View Post
    Cool! So we can approximate the studio getting 51% of domestic, 40% of foreign and 25% of Chinese market. That means Warcraft has made $174M in revenues, which is $100M less than its cost.
    Don't forget the 18 Million from the PPTV deal, so the negative is less than 90 atm. for sure.

    Quote Originally Posted by Tackhisis View Post
    27% in DVD sales look lucrative too, but I have a feeling people feel the urge to rewatch a huge city-trampling lizard more readily than permasneering Travis Fimmel and badly painted Paula Patton with fakeauthentic prosthetic teeth.
    She wasn't painted, her skin colour was done in post process.

  3. #2323
    Quote Originally Posted by Tackhisis View Post
    Cool! So we can approximate the studio getting 51% of domestic, 40% of foreign and 25% of Chinese market. That means Warcraft has made $174M in revenues, which is $100M less than its cost.

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    It made FOUR times its budget, 96% domestically.

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    27% in DVD sales look lucrative too, but I have a feeling people feel the urge to rewatch a huge city-trampling lizard more readily than permasneering Travis Fimmel and badly painted Paula Patton with fakeauthentic prosthetic teeth.

    Warcraft box office is already $412 m. How does this translates into $174m revenues? Also the budget is $160m.

  4. #2324
    Quote Originally Posted by Plehnard View Post
    She wasn't painted, her skin colour was done in post process.
    It was done badly, as you can see the perspiration leaving brown areas and random red splotches. They probably used some make up to facilitate the coloring, and it went bad.

  5. #2325
    Quote Originally Posted by LazarusLong View Post
    Warcraft box office is already $412 m. How does this translates into $174m revenues?
    The studio only gets a fraction (in some cases, a small fraction) of the box office.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
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  6. #2326
    Quote Originally Posted by LazarusLong View Post
    Warcraft box office is already $412 m. How does this translates into $174m revenues? Also the budget is $160m.
    Multiply domestic box office by 51% and foreign by 40%. The budget was $160 and marketing was $110.

  7. #2327
    Quote Originally Posted by Tackhisis View Post
    Multiply domestic box office by 51% and foreign by 40%. The budget was $160 and marketing was $110.
    Thanks. Is there a breakdown on a marketing budget? A lot of marketing is usually done by distributors.

  8. #2328
    $421M currently and it just got released in Japan

  9. #2329
    Quote Originally Posted by LazarusLong View Post
    Thanks. Is there a breakdown on a marketing budget? A lot of marketing is usually done by distributors.
    There aren't many details. People are extrapolating based on other movies and a dubious article, which is a bit ridiculous given Legendary's targeted approach to marketing and cost sharing in China.

    They partnered with Tencent and Huayi Brothers Media financially. They also had a buttload of sponsorship deals and promotional ventures with partners.

    The closest comp I can think of for Warcraft was Pacific Rim, which had a budget of ~$190M, made ~$101M in the US but $411M global. They easily green-lit the sequel.

    Yet another source about Warcraft's international success and how it is an indicator for how movies will be sold in the future (i.e. recognizing the Chinese market is eclipsing the US):

    http://www.theverge.com/2016/6/13/11...llywood-future
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  10. #2330
    The film is fine to me. It is basically a 6/10 movie in my opinion, and as a Warcraft player I would give it about 8/10.

  11. #2331
    Quote Originally Posted by Joozt View Post
    $421M currently and it just got released in Japan

    Yep, as stated by June 24, as imdb posted : A sequel can now be expected.

    It will surpass 500 million dollars with ease in the next few weeks/months and ... the DVD's are not even out yet.

    Glad for the fans that the Blizzard haters bite the dust once more.

    As to the bad reception in the US: who cares, we know the land of Trump is brainless anyway.

  12. #2332
    Quote Originally Posted by Ironhorn View Post
    The movie has already turned a profit though. Don't believe that BS that it has to clear 500 million in reality all movies cost far less than what "experts" say. If you listen to them Lord of the Rings never turned a profit.

    https://www.techdirt.com/articles/20...ofitable.shtml

    Here's a hypothetical example of how this could work in practice, using round numbers just to make the point (these aren't directly accurate numbers, but the concept is). A studio funds A Movie with a production budget of $100 million. It sets up AMovieCo Inc. and gives it the production budget money. The studio then spends another $50 million on marketing and puts that down as an expense as well -- though, with some of the big studios, some of this money involves paying itself for advertising on its own properties. Still, even if we assume that's real money spent, you might think that AMovieCo now needs to make back $150 million to be profitable. But... the studio (which, again, controls AMovieCo completely) then tacks onto all of that, say, a $250 million "distribution fee." Now, while there may be some money spent on actually distributing the film, the number is almost completely bogus, and much higher than the actual expense for the studio. Very little actual money needs to change hands here -- it's just a fee on the books (a fee they are effectively charging to themselves). And it's not just "distribution" but a variety of additional charges. On top of that, the studio may then charge "interest" on that money, even though it's really just lending money to itself. What it all means is that rather than becoming profitable at ~$150 million (the actual money spent), AMovieCo now needs to earn over $400 million before anyone with a cut of the profits sees an additional dime from the movie, thanks to completely imaginary accounting entries on the books.
    The bolded part is the important part - the music industry is the same - a label will make millions on an album, before the band sees a single penny, which is how bands with hits and very successful tours come home broke. I know of one band, who toured internationally on an album with a tier 1 band, had a small hit with their single - and the bass player had to go back to delivering for Dominoes. They never recouped the costs of the album and tour - - record labels (and film studios) now function more as banks than content creators, and they have all kinds of shenanigans to get bands and investors on the hook - and then never recoup, keeping the bulk of the profits to themselves. Movies are no different - a lot of actors demand a big check up front, because they've been screwed on points in the past.

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    Quote Originally Posted by Osmeric View Post
    This is a bullshit argument that confuses two notions of profit: sleazy legal maneuver profit designed to cheat people with net profit clauses in their contracts, and actual profit that studios use to determine whether the film was worth making.

    The numbers being bandied about in the trade press were the latter, not the former.

    And you believe the trade press? Oh, you must not work in movies. NOBODY I know who actually works in the film industry believes anything said in the press.

  13. #2333
    Elemental Lord clevin's Avatar
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    Quote Originally Posted by Lumineus View Post
    The advertising budget is nearly twice the production budget. It didn't even break even.

    Even with Wanda obviously lying about the Chinese take and inflating the box office numbers.

    The studio is basically paying the theaters their cut of the ticket sales out-of-pocket.

    It's a flop. A FLOP. By every definition. There won't be a sequel unless disc sales are through the roof.

    Accept it.
    Sigh... they didn't spend $320m advertising tis. Don't be that idiot.

    And of course rather than accept you might be wrong... the companies are all LYING. Because ... oh fuck your kind isn't even worth it. /bye

  14. #2334
    Quote Originally Posted by BenBos View Post
    It will surpass 500 million dollars with ease in the next few weeks/months and
    It never will. It will need 62 weeks to reach 500 from 422 at the current speed.

  15. #2335
    There is a consensus within the movie industry that Warcraft indeed made a profit since ... June 20...and the moment it passed 420 million dollars.

    Several articles found on imdb mention this fact and a sequel is to be expected.

    Also the movie is still launching in several new countries that were not even included in these June figures.

    Let's face it: the movie is a worldwide success for a film based on a game, despite the US critics not liking it.

  16. #2336
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    More phantom tickets were purchased than real tickets so it would come off as a massive success in China.

    I saw it opening weekend and other than the CGI being done very well, I didn't like it.

    My #1 complaint was it felt like more of a promo for everyone to want to continue the story by playing World of Warcraft: Legion.

  17. #2337
    Deleted
    I'm confused.

    IMDB says the budget for the movie was 160M €

    Haven't it already made a profit?

  18. #2338
    Quote Originally Posted by Tackhisis View Post
    It never will. It will need 62 weeks to reach 500 from 422 at the current speed.
    You are an Xxxx. The movie is still launching innsole countries around the world. The US is just a niche market for the Warcraft movie.

    Get over it. You are no longer the number one country in the world.

  19. #2339
    Quote Originally Posted by BenBos View Post
    There is a consensus within the movie industry that Warcraft indeed made a profit since ... June 20...
    What articles? Don't be ridiculous. It has made $175M in revenues at best and it has already been released worldwide.

  20. #2340
    Quote Originally Posted by Tackhisis View Post
    What articles? Don't be ridiculous. It has made $175M in revenues at best and it has already been released worldwide.
    Go to imdb: several articles mention the Warcraft movie is making a profit based on current performances.

    In fact they clearly mention that a sequel can now be expected.

    INFORM yourself for once...

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