I've been considering maining a DH once legion hits and unfortunately with no access to the beta, my exposure to the class is somewhat limited. I just finished watching FinalBossTV's 1st pass on the Havoc DH spec and what really jumped out at me was the various build options the spec had with its talents. Being able to have a momentum/movement based build, or a build based around popping into metamorphosis for short bursts and getting as much out of that as possible, or a build based on aoe and warglaive tossing was really interesting and seemed like what this talent system was originally designed to do. It gave the impression of a single spec having multiple ways to play it, almost similar to diablo 3 class builds. This was especially exciting after hearing about how boring and simple the havoc spec was from various sources.
Of course, that video came out 3 months ago, and it looks like things have changed drastically on the beta which is to be expected. Talents have shifted around quite a bit and my fear is that the talents will revert to be the same as every other spec. Most specs have individual talents that may be interesting or slightly change how the rotation works, but there isn't a large synergy between multiple talents that truly modifies the play-style of the class.
For those of you that have beta and have been playing a havoc demon hunter, can you confirm if this is still the case, or have the talents devolved into same-y talents in each tier, with a couple standout talents and a mostly cookie-cutter "best" choice for single target or AoE?