Originally Posted by
Vx-Odessa-xV
Alright all..this here is my take on ret after having played it on the PTR for a month or so and maining the spec since 2.9 drop on live at the end of TBC when they retooled us and prot from using int and spellpower into the use of strength and attackpower.. So anyways, without further adue..here we go folks.
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Blizzard's whipping bitch since end of Wrath going forward..coming up on 8 years and a 4th xpac of being a joke. Gotta love Blizzard's plans for us..oh wait they havent had one of those in nearly a century. They basically have turned us into a worse arms warrior with a blue rage bar with how judgment and our horrible mastery change works now..it might aswell be Co-Smash with a different name....
We get no cleave whatsoever outside of divine storm, with seal of the righteous, and hammer of righteousness removed.. So our only option is a 3 GCD wait to even use this one AoE option and zero on demand multi-target with what one whole attack we have hits for shit nothing like everything else we have besides TV, partway in thanks to this "single target only now, lol" joke mastery swap Blizz gave us so we have this huge step backward as a spec to return to the days players pissed and whined about us, and players did the same of the playstyle of being "all burst, nothing else" that they've tried to divert us from since Wrath's end when we were given Holy Power to "solve this issue" that turned us into a plate rogue..
Our talent choices are the exact opposite of Blizzard's claimed intention of "you can pick which you want to suit your playstyle" when almost every tier of damage abilities (15-30-60-100) has two single target choices and a single AoE focused choice that we're going to have to constantly be shifting back and forth from everytime a fight calls for any kind of cleave, at the cost of what single target ability or quality of life buff we previously had. They took us from 6 attacks and 2 finishers to 3 and 2..flash of light heals for practically nothing and our quick, on-demand survivability self healing and damage mitigation (divine protection) is gone..
We somehow retained this setup we have in WoD of "You suck shit outside of this certain time span" that is our current "Avenging Wrath up for our damage to be even slightly noticeable" and how judgment will work to do the same. "Was the cooldown up so you could put up your debuff and do actual damage?"..the two are practically the same, if it wasnt available you get to be mediocure til it is. PvP target swapping will be bottlenecked by judgment debuff to have a mastery whatsoever as you get to open-up on one target just to be shit the moment you need to switch to his buddy until judgment is off CD.
Our gap closing is now abysmal, with the most consistant speed boosts we had in Long Arm and Pursuit gone now... And last, as a player who is quite keen on the "lore" feel of a class' play that makes them "feel" like their class from a fantasy perspective..we've lost all but everything that made us actually feel like this spell wielding, crusader warrior, hero of might and magic that we once were..and just might aswell be an arms warrior.
And best yet..we went from 17 spells between attacks, raid utility and mitigation..down to 8. Execution sentence, Exorcism, Hammer of the Righteous, Hammer of Wrath, Emancipation, Blessing of Sac, WoG, Divine Protection...all gone, 9 spells, gone with 2 of them technically still existing, but needing to be talented into to have as part of our toolbox again. If you want to get picky with things it would be 10 with the lose of our Seals system..and even a lose of a quality of life aspect, that being TV's chance on hit to empower our next Divine Storm that it deals additional damage.
All we have left is Wings, LoH, Bubble, CS, Judgment, TV, DS, and a new spell given to us, Blade of Wrath. ..So all of 8 surviveability, "utility" and DPS spells remain to simplify our spec from its days of feeling like a true hybrid and mix of this caster melee that a paladin should be, calling on the Light to aid us in combat.
So now we just get to be this simplified, boring spec, all because having this toolbox of spells, situational as they may be, and needing to be understood when and how to use them to get benifit and gains out of them makes players licking Windex off the windows scared, and cry out for Blizzard to hold their hand and make it all better.
Somehow I feel like I'm not even my class/spec anymore.. I wonder why? Any ideas?