The bait was so obvious, everyone still took it >:l
The bait was so obvious, everyone still took it >:l
Edit: Did some tests between 688ilvl premade and 743ilvl copied main = same zone and same mobs, no difference between mobs HP.
Last edited by Adlian; 2016-07-11 at 04:03 PM.
That happens in lots of games. I'm sure it will work like Skyrim, and have a curve of power to make you feel as if you're still more powerful than a green scrub. Without being able to aoe an entire area.
maybe on paper. in reality the best, most optimal, way to play would be to get your artifact, as many legendaries as you can, and fill rest of slots with items that make you hit the lowest mob scaling cap, so HFC set and a bunch of random items.
wouldnt that be great, spend hours and thousands of gold raiding mythic or running mythic+ dungeons to get the best items possible, and once you get out to open world you need put it all down and equip your HFC set and a bunch of greens from questing, if you dont want every boar to be a challenge.
Just to clarify but it's not always been this way. First off you were never scaled for the next tier, you came into the tier with (at most) the best of the prior tier. Tiers were crafted to the level by the game developers, and there they stayed; Static. With this new ilvl scaling ; raid content stays static but world content moves up with ilvl. So, the drive for people to earn or want better gear to gain an edge over content is gone (other than raiders right?). In trying to keep content relevant...it all but takes any and all drive to do any of the content (for everyone not raiding). In other words....all the did was yet again take world content and make it irrelevant with their up or down design method (give you something wanted...take away something wanted) and put all the focus on the one thing people (and a very vast majority) didn't want...raiding. Why ever bother getting into a raid when a fresh 110 in greens has the exact same experience as the person in mythic epics? Nor will they ever have a chance to jump into a raid and learn the fights, what the point? The vast portion of the game is accessible to them without doing ANY other content!
This on the adverse side with keep the raiding pop super small with a pretty solid chance of ZERO growth. People aren't going to want to do raids now, do you understand what it will do to instanced content? Recruitment? Raiding is not going to have a population anymore.
All this did (if true) is dress up the shoddy content design for the expansion. It's the equivalent of slapping a fresh coat of paint...on a termite infested home. Looks nice, but it's gonna just fall apart.
Last edited by Nethlord; 2016-07-11 at 03:37 PM.
If you are progressing through content just to obtain gear, you are doing it wrong. You, in fact, are doing it exactly backwards.You are the leader of the Black Harvest, go harvest some squirrels and crack some more nuts. Sir.
Even if what you are seeing is true, which i doubt.
Content staying relevant for longer due to scaling? HOLD THE DAMN PHONE.
Can we close this thread down since it's been debunked as bullshit already?
I hope this is true.
If this is even remotely true, would seem silly a person in full mythic gear would be doing the same kill rate as a person in greens. :|
I say that. Some of us...err, many of us do not look at a game and try to blow through things as fast as humanly possible. I know, it is a hrad concept to grab, but we don't all play the game the same as you do. Legion is going to piss alot of people off, and I for one don't care if it does. The game is finally getting back to more of an MMO...where things take time to complete. Content is going to last longer. I am not not going to be completely finished with everything in a month. You people want things easier and faster, but then you are the same people that will complain there is no content.
You can't have both. I am VERY happy it is going to take longer to do things...even if that means taking longer to kill mobs as I go about things. Thank you Blizzard for making the game take longer to advance. Thank you for finally not listening to everyone whining about things being too hard or taking too long to complete. Thank you for finally getting back to an epic adventure that is suppose to be an MMO. The game will last much longer now and not be consumed in a month. We waited roughly 2 years for an expansion, why do you people want to consume it in a month, I will never understand.
Now I really hope it isn't true and it seems it's not. Can't believe that some of you are going "lol it's OK if it was".
It's just a matter of time before we ask blizzard to either scale down raid bosses to our ilvl or scale us up if we enter something we're not really geared for. And then gearing as a concept will be utterly pointless.