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  1. #1781
    Yeah I'd give up on the new and funky talents and mechanics, it's too late for that, and that's okay.

    Ele isn't any more boring to play than any other ranged dps in my opinion. This is WoW after all, if we want reflex challenging mechanics, there is a variaty of games out there that can provide it. It's clearly not their goal as they removed anywhere from 4 to 10 abilites in every spec.
    Elemental shaman damage is just low.

    The fact that they nerfed the LvB talent on the artifact really worries me. No change would still have been disappointing but, this means that they feel our damage is still too high.
    What.the.actual.fuck.

    I've been around, Top 50 world and TOP 10 US for the most part of Cata, MoP and for everything but HFC in WoD.
    I was healing most of it but I DPSed a bit. I like to think I'm an above average player when it comes to pulling good DPS.

    On the beta right now, I get demolished by people who haven't done the intro quest to get their artifact, most of whom I consider way worse players than me.
    We have a rogue (Ok he's been lvl110 for a while and his artifact is pretty buffed up) that does more than twice my damage.

    Blizzard needs to take a serious look at our numbers.
    I can't believe they haven't learned from the absolute clown fiesta that was Ele shaman in HFC.

    It's starting to look like the best talent in the earlier post really is the Reroll ability.
    Last edited by Samodin; 2016-07-13 at 10:15 PM.

  2. #1782

    Yep Elemental Shaman seemed to be viewed as powerhouses by devs and weak by players

    https://www.youtube.com/watch?v=wKXLjhAUDw0

    This about sums up my thoughts on the devs vs the players thoughts on elemental shaman.

    What on Earth causes the devs to nerf elemental while all players agree elemental is weak? What game are they playing?

  3. #1783
    Quote Originally Posted by Einherja View Post
    New elemental shaman unique ability!

    reroll(new): you abandon your shamanistic knowledge and powers and take upon the form of a fire mage. (Passive)

    /sarcasm off

    For the life of me I cannot understand what is preventing the designer team from making elemental a fun and competitive spec. It's like we are doomed to be one expansion behind other classes mechanically in addition to doing sub par dps.

    There are so many things they could have done but it seems all creative people are busy working on other classes.
    Just a few ideas including things other people have already said. Obviously numbers would have to be tuned in order to avoid being op

    First of all, Crit chance buffing lava burst damage should be baseline, period.

    Redesigning Existing Talents:

    Lvl 60 Talents

    Elemental Blast: deals 600% spell power, generates 25 maelstorm and icreases all spell damage by 10% for 10 seconds. (12 sec cooldown) 1,5 sec cast. > no more rng on secondary stats but can overload for double buff for a total of 20% more spell damage

    Echo of the Elements: Your lava burst has 2 charges and your earth shock can now overload

    Ancestral Swiftness: Increases haste by 10%, when you gain lava surge the cast time of your next lightning bolt is reduced by 0,5 seconds and its damage is increased by 20%

    Lvl 75 Talents

    Elemental Fusion: your lightning bolt deals an additional 40% damage as fire damage, your lava burst deals an additional 20% as nature damage. (can overload) Your flame shock dot damage can overload for additional frost damage.

    Primal Elementalist: Your Fire Elemental is 60% stronger and lasts 150% longer

    Icefury: deals 200% frost damage and gives you 4 charges of frost Burst, 1 second cast, 30 seconds cooldown :
    Frost Burst: transforms your lava burst into frost burst, each consecutive frost burst does 15% more damage than the previous: (instant, costs 10 maelstrom)
    Does not benefit from Call of Lava PvP talent:

    Lvl 90 Talents

    Elemental Mastery: increases haste by 25% (spell overloads reduce its cooldown by 1 second) > in order to use it on cd rather than have to line it up with Ascendance

    Aftershock could buff all the shock spells instead of refunding resources: Your earth shock deals an additional 30% of its damage over 6 seconds, Your frost shock roots the target for 3 seconds, your flame shock lasts 50% longer.

    Storm Elemental: becomes a permanent pet and replaces fire elemental: tune damage to buff sustain damage.

    lvl 100 Talents

    Ascendance should also buff all spell damage by 20% and make earth shock become lava shock: deals an additional 100% of its damage over 5 seconds. Chain Lightning becomes lava beam which has 100% crit chance. > Burst Cooldown

    Lightning Rod: Your lightning spells including overloads electrocute their target causing x nature damage over 10 seconds, can stack up to 3 times (passive) > sustain Dps both AOE and Single Target

    Magma Totem: Replaces Earthquake Totem: You summon a totem that attacks all targets within 15 yards range of primary target with a rain of volcanic magma dealing x fire damage initially and an additional x fire damage over 10 seconds . Within the area of effect your lava burst spreads your flame shock to all nearby targets while your chain lightning spell can overload twice. 30 seconds cooldown, instant. (no maelstrom cost) > Burst AOE talent

    Artifact:
    Stormkeeper: unleashes the Fist of Ra-Den dealing 1000% spell power as lightning damage over 12 seconds and buffing the next 2 lightning bolts or chain lightnings by 200%, buff lasts for 30 seconds While electrocuted the target takes 5% more damage from the shaman (1min cd, instant)


    The possibilities are endless, but one can only dream :P
    Stop showing me things I'd like dammit

  4. #1784
    Quote Originally Posted by nuMbxx View Post
    https://www.youtube.com/watch?v=wKXLjhAUDw0

    This about sums up my thoughts on the devs vs the players thoughts on elemental shaman.

    What on Earth causes the devs to nerf elemental while all players agree elemental is weak? What game are they playing?
    Even though we are low on damage overall we have really good burst when we pop everything. (Lava burst spam with Ascendance and PE)
    The changes were meant to reduce that burst a bit so it didn't go all wild.

    Now hopefully after they've down with the burst tuning they can increase our overall damage and HOPEFULLY make some tweaks to our talents actually work together
    Last edited by TheWhiteFang; 2016-07-13 at 10:16 PM.

  5. #1785
    Quote Originally Posted by Einherja View Post
    Elemental Fusion: your lightning bolt deals an additional 40% damage as fire damage, your lava burst deals an additional 20% as nature damage. (can overload) Your flame shock dot damage can overload for additional frost damage.
    I like the concept, but I don't understand why the split damage. Resistances are a past mechanic. Getting interrupted would be the end of the world, since you are casting basically every school we have in one spell; on all cast time spells.

    I would take the talent in a different direction and make it a 100 talent. Make it reminiscent of balance druids how they cast solar and lunar spells. But instead have Lava Burst off a CD and we weave lava burst and lighting bolt in an alternating pattern for "elemental fusion" procs. When a proc happens, both spells come off the global CD and can be cast at the same time with 100% Overload. I feel like this could make SK also feel useful and apparent in the rotation; get a fusion proc, SK, then cast for bigger damage and guaranteed overload on the empowered LB.

  6. #1786
    if ascendance was too much burst, they should have just let elemental focus bonus damage scale with crit rating.
    Ascendance could give bonus elemental focus damage to tune the burst.

    And crit would still be an interesting stat and more equal over the different talents/builds.

  7. #1787
    Quote Originally Posted by BlackGoldShooter View Post
    I like the concept, but I don't understand why the split damage. Resistances are a past mechanic. Getting interrupted would be the end of the world, since you are casting basically every school we have in one spell; on all cast time spells.
    The way I pictured it would be for the extra damage to be separate from the main spell that causes it, similar to how hand of light for ret paladins works in wod. At the same time getting interrupted would not lock out both schools, only the school for the primary spell you cast. The split damage would be just for class fantasy purposes, not because of resistances

    Quote Originally Posted by BlackGoldShooter View Post
    I would take the talent in a different direction and make it a 100 talent. Make it reminiscent of balance druids how they cast solar and lunar spells. But instead have Lava Burst off a CD and we weave lava burst and lighting bolt in an alternating pattern for "elemental fusion" procs. When a proc happens, both spells come off the global CD and can be cast at the same time with 100% Overload. I feel like this could make SK also feel useful and apparent in the rotation; get a fusion proc, SK, then cast for bigger damage and guaranteed overload on the empowered LB.
    This is a nice idea too, I would change it a bit though to make it a bit easier to use because weaving spells the way you are suggesting could possibly result in wasting lava surge procs.

    Elemental Fusion: for every 5 lightning bolts you cast your next lightning bolt merges with a lava burst and has a guaranteed chance to overload. For every 5 lava bursts you cast your next Lava Bursts merges with a lightning bolt and has a guaranteed chance to overload. And a visual a bit similar to elemental blast without the frost part xD

    At this point however all we can hope for is for them to tune our dmg so that we do competitive dps in both Progression and Farm runs.

  8. #1788

    Thumbs down

    Quote Originally Posted by Omnious View Post
    A wise thing to do, most of the negative feed back here is pretty biased. Not all of it, just most of it. It also tends to be the same people over and over again.

    But on the flip side, even the most negative voice sometimes can provide valid feedback.
    The same doom and gloom is on the warlock forum, frost mage, shadow priest and several other forums. No ones happy, everyone thinks there getting benched.

    If at worst at least the ele animations look incredible, and the burst is quite nice which makes it useful for mythic 5mans, as far as raids unless your chasing world firsts you'll get a raid spot if your a good player.

    Now back to lurking as to whether i roll ele or spriest

  9. #1789
    Deleted
    Quote Originally Posted by Morg View Post
    The same doom and gloom is on the warlock forum, frost mage, shadow priest and several other forums. No ones happy, everyone thinks there getting benched.

    If at worst at least the ele animations look incredible, and the burst is quite nice which makes it useful for mythic 5mans, as far as raids unless your chasing world firsts you'll get a raid spot if your a good player.

    Now back to lurking as to whether i roll ele or spriest
    Play Ele. The class totally fits your knowledge about it.

  10. #1790
    Deleted
    Morg, the doom and gloom are on the other specs forums but, have you actually seen the elemental numbers when stacked against the other specs? It's horrible in WoD, i have to work twice as much as other specs just to be ok-ish, and in Legion the numbers are the same basically.

  11. #1791
    Quote Originally Posted by ShoopDaWhoop View Post
    Play Ele. The class totally fits your knowledge about it.
    I don't understand why you're getting so upset anf passive aggressive over it. If you're worried about not being top DPS, don't think the class is fun anymore, think the sky is falling etc etc then go play a fire mage.

    If you love ele sham and will stick it out then why bother wasting time getting upset just have some fun with it, keep making suggestions and beta forum and live with what happens.

    Quote Originally Posted by Athrum View Post
    Morg, the doom and gloom are on the other specs forums but, have you actually seen the elemental numbers when stacked against the other specs? It's horrible in WoD, i have to work twice as much as other specs just to be ok-ish, and in Legion the numbers are the same basically.
    Ive only seen a small sample tbh, but it's not final yet there's hope for a good number pass, maybe I'm naieve but I'm ok with that
    Guess I've reached a point where I've realised getting all worked up about it wont help, a couple expansions ago i would of lost my shit about it too, should see some of the Twitter rage.
    Last edited by Morg; 2016-07-14 at 01:19 AM.

  12. #1792
    Deleted
    Quote Originally Posted by Morg View Post
    Ive only seen a small sample tbh, but it's not final yet there's hope for a good number pass, maybe I'm naieve but I'm ok with that
    Guess I've reached a point where I've realised getting all worked up about it wont help, a couple expansions ago i would of lost my shit about it too, should see some of the Twitter rage.
    Yeah it's not getting worked up per se, more like, disappointment?! I mean I've stuck with the class and spec through all these years, most of them in a pretty bad spot dps-wise and to see it finally actually being good in the beta and then nerfed before the release it's just....crappy....like someone giving you a gumpop and you lick and you lick and find out the gum inside is actually a turd.

  13. #1793
    Brewmaster Nyoken's Avatar
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    Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    Elemental Shaman -- Legion Beta Feedback
    Just noticed Alpha Wolves has been way overpowered--had missed that and it probably contributed to artifact doing too much damage.

    Did something recently make Tempest a lot more popular or overpowered?

    Earthquake Totem should be fixed in the next build. (Blue Tracker / Official Forums)

    Enhancement Shaman Feedback -- Legion Beta Feedback
    An upcoming build will be increasing the baseline damage of Feral Spirits. Alpha Wolf and Doom Wolves will be tuned down somewhat, partially to account for the increased attack power on Feral Spirits, and also because they are already an overly high portion of single-target damage (particularly since Alpha Wolves is AoE-focused, as was correctly noted above). We're okay with wanting to press Crash Lightning 1-2 times during the Feral Spirits duration due to an artifact trait, so long as it's not a gain to use Crash Lightning at other times against a single target (except with Crashing Storm).

    Damage of various core abilities is being increased as noted before, as well as a few talents (particularly Windsong and Lightning Shield). Boulderfist should be brought more into line with its row, since it's still somewhat strong even after the various recent changes to Maelstrom pacing. (Blue Tracker / Official Forums)



    Hahahahaha they even added it to the front page!!! thank you MMO!!!!!!!

  14. #1794
    The Ask Mr. Robot simulator is now updated with the latest patch for all DPS specs.

    As I mentioned last week, you can verify all of the spells and artifact traits on the wiki (example for Earth Shock).

    If you want to test out artifacts, you can easily edit them or add/remove relics in the simulator. Just click on any part of the artifact interface to change it - that easy. Here's a 1-minute video showing all of the character customizations in the simulator.

    We also did some more work on the Elemental APL (rotation). And if you haven't seen this video yet, we did a comparison between Binkenstein's APL and the one we made for AMR (both were basically equal). And then we took the best parts from both to make an even better one. Of course, these things change almost daily during a beta, so the examples are already out of date, but interesting nonetheless, for those who like to do theorycraft.

    If you have questions, you can also hit us up in our discord chat channel.
    Ask Mr. Robot Human Minion

  15. #1795
    Quote Originally Posted by BlackGoldShooter View Post
    I like the concept, but I don't understand why the split damage. Resistances are a past mechanic. Getting interrupted would be the end of the world, since you are casting basically every school we have in one spell; on all cast time spells.

    I would take the talent in a different direction and make it a 100 talent. Make it reminiscent of balance druids how they cast solar and lunar spells. But instead have Lava Burst off a CD and we weave lava burst and lighting bolt in an alternating pattern for "elemental fusion" procs. When a proc happens, both spells come off the global CD and can be cast at the same time with 100% Overload. I feel like this could make SK also feel useful and apparent in the rotation; get a fusion proc, SK, then cast for bigger damage and guaranteed overload on the empowered LB.
    I like the concept as well. And I agree splitting the damage into more elements wouldn't matter anymore. But I don't think he meant to change the spells into a multi school in casting. Rather that it's just an additional damage with a flavor of another school damage, just for the talent's name sake. It's called Elemental Fusion after all.

    Your ideas are interesting as well, may make Ele become a turret more. But my idea is more to the talent's name concept.

    Elemental Fusion
    Your next spell after every Shocks you've cast, will have some additional bonus that depend on what Shock you've used before.
    FS gives your next spell an additional bonus fire dot over xx sec (outside of the FS dot itself).
    FrS gives your next spell slow movement debuff to the target (outside of the FrS slow effect)
    ES gives your next spell additional nature damage for x%

    It would make much more sense as Elemental Fusion imo. But oh well, one can only dream. I actually wonder why they keep the name Elemental Fusion while it only affect one element? I mean 5% additional chance for Lava Surge and that's all? Where's this Fusion part? So much for a name eh? Just like why they haven't made EB to replace Earth Shock as our major spender. It'd fit more to the ELEMENTAL fantasy, don't you think? It maybe a little thing and just a personal preference, but it would matter to some people.

  16. #1796
    The Patient gambit998's Avatar
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    The thing is they (Blizz) is able to say things and nerf things because they are a few build ahead with there internal testing. The thing that worries me about this entire escapade is this if i had to go to blizz HQ and look at the desk of the man that is supossed to be testing Elemental i would most probably find a 18 year old nerd beating off to porn instead of actually doing his job. Either that or take a picture of a barren corner where people go to die. Jut saying that with so many build ahead they only get to the Earth quake bug now makes me wonder.

  17. #1797
    Deleted
    Too many new faces here posting bullshit again. Gonna start my purge again I think. ^_^

  18. #1798
    As someone who enjoys the play style of Elemental on PTR, are there any logs of 110 raids I can read to review the spec's performance relative to others?

  19. #1799

  20. #1800
    Quote Originally Posted by FalcFalcFalc View Post
    Nice one. Thank you.

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